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Renderer issue : Flickering Meshes

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    Renderer issue : Flickering Meshes


    Well, me and my team we have a new problem with UDK. I explain myself : Friday, I we want to get the game with DirectX 1, but we were with DirectX 9 before. So, we change the renderer, and we don't have any problem. But, this Monday morning, we have a big issue : all the meshes, textures, materials are flickering as fire in hell ! This is unbelievable and we can't explain why we have this issue.

    Here is a screen in the editor :

    Click image for larger version

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    Thanks guys, you will really help us if you find the issue !

    Well, we finally found what was the error : our programmers commit something wrong and then we had to delete this corrupted file and finally update the file ... Now, evrything is Ok. UDK and his secret ...