Hello,
I have a little Issue using UnrealScript and my UDK.
Whenever I try to set default values for my variables in my script, they aren't set.
E.G.
if I have
var int Integer;
var bool Boolean;
and I declare in my DefaultProperties of that class
Integer = 4
Boolean = true
I get (after a successful compile without warnings) Integer = 0 and Boolean = false in my UDK-ActorProperties.
This also happens if I try to assign Animations or Effects.
I am using the UDK-2013-07 Build on a Windows 7 x64 system.
Anyone got an idea or a solution for a similar problem?
Also I'd first like to see if anyone knows something (after I didn't get results with google) so Tr-Install will be my last resort.
Thanks for any replay.
I have a little Issue using UnrealScript and my UDK.
Whenever I try to set default values for my variables in my script, they aren't set.
E.G.
if I have
var int Integer;
var bool Boolean;
and I declare in my DefaultProperties of that class
Integer = 4
Boolean = true
I get (after a successful compile without warnings) Integer = 0 and Boolean = false in my UDK-ActorProperties.
This also happens if I try to assign Animations or Effects.
I am using the UDK-2013-07 Build on a Windows 7 x64 system.
Anyone got an idea or a solution for a similar problem?
Also I'd first like to see if anyone knows something (after I didn't get results with google) so Tr-Install will be my last resort.
Thanks for any replay.
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