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APEX destructible "Impact resistance not working"

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  • replied
    Great to see stuff blowing up, thats always fun, but is this a fix for what the OP was asking for months ago?
    it may be beneficial to add a little more information (the particles effects block most of the physx action.), but then again the OP didn't even leave a version number so whats going here?
    What version of UDK is this? not that it makes a difference
    What are these "special files" that you speak of? I see only
    all UDK stuff; apex sdk, core physx sdk, physx system software (these are special)


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  • replied

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  • replied
    Yeah like it says here
    http://udn.epicgames.com/Three/APEXDestruction.html
    you gotta revert to an older version of the UDK

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  • replied
    still not working with Physx lab 1.1

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  • replied
    Yeah its not working with current version. sucks I know.
    here scroll down this page you'll find it highlighted in red.
    http://udn.epicgames.com/Three/APEXDestruction.html

    I'm using tons of apex meshes in my tornado game. After much trial and experiments tests ect ect. I found best results with PhysX Lab 1.1, it
    works well with one of the corisponding udk versions

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  • replied
    udk vr ?
    PhysicLab vr ?

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  • APEX destructible "Impact resistance not working"

    Can someone help me with the Apex destructible.
    editor hangs up when impact resistance set to 1.
    Please help me
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