Announcement

Collapse
No announcement yet.

APEX destructible "Impact resistance not working"

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    APEX destructible "Impact resistance not working"

    Can someone help me with the Apex destructible.
    editor hangs up when impact resistance set to 1.
    Please help me

    #2
    udk vr ?
    PhysicLab vr ?

    Comment


      #3
      Yeah its not working with current version. sucks I know.
      here scroll down this page you'll find it highlighted in red.
      http://udn.epicgames.com/Three/APEXDestruction.html

      I'm using tons of apex meshes in my tornado game. After much trial and experiments tests ect ect. I found best results with PhysX Lab 1.1, it
      works well with one of the corisponding udk versions

      Comment


        #4
        still not working with Physx lab 1.1

        Comment


          #5
          Yeah like it says here
          http://udn.epicgames.com/Three/APEXDestruction.html
          you gotta revert to an older version of the UDK

          Comment


            #6

            Comment


              #7
              Great to see stuff blowing up, thats always fun, but is this a fix for what the OP was asking for months ago?
              it may be beneficial to add a little more information (the particles effects block most of the physx action.), but then again the OP didn't even leave a version number so whats going here?
              What version of UDK is this? not that it makes a difference
              What are these "special files" that you speak of? I see only
              all UDK stuff; apex sdk, core physx sdk, physx system software (these are special)


              Comment

              Working...
              X