Hi, I'm using UDKlift editor in 64 bits, but when testing the game in 32 bits, it crash when loading some maps. But working perfect if the game runs in 64bits.
Crashes in 32b are random, but the most of the time crashes. Using the editor in 32 bits have the same problem, sometimes works, the most crashes.
The maps with problems have landscapes. One of then have 28 MB, and the other is bigger, 240 MB. I have 8 GB of ram, and checking the task manager, there are enought ram always.
I don't see nothing clear in the logs, the last line usually is "Log: --- LOADING MOVIE TIME: 2.97 sec ---".
I have some warnings that I don't know how to fix, like:
And this when the game is closed:
but I think they have nothing to do with the crashes, because the game works with 64 bits with these warnings too.
Any idea about fix this?
Crashes in 32b are random, but the most of the time crashes. Using the editor in 32 bits have the same problem, sometimes works, the most crashes.
The maps with problems have landscapes. One of then have 28 MB, and the other is bigger, 240 MB. I have 8 GB of ram, and checking the task manager, there are enought ram always.
I don't see nothing clear in the logs, the last line usually is "Log: --- LOADING MOVIE TIME: 2.97 sec ---".
I have some warnings that I don't know how to fix, like:
Code:
[0003.60] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0003.60] Warning: Warning, Failed to find object 'Class None.' [0005.52] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [0005.53] Error: Can't start an online game that hasn't been created [0005.79] ScriptWarning: Accessed None 'Game' TESTPlayerController tests.TheWorld:PersistentLevel.TESTPlayerController_0 Function utgame.UTPlayerController:CheckAutoObjective:0052 [0018.66] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
Code:
[0024.02] ScriptWarning: Accessed None 'ViewportClient' TESTPlayerController uedpietests.TheWorld:PersistentLevel.TESTPlayerController_0 Function utgame.UTPlayerController:Destroyed:0041
Any idea about fix this?
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