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OSX "Toggle Mouse Cursor" Issue

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    OSX "Toggle Mouse Cursor" Issue

    Hi there,

    I have set up a very basic switch in Kismet to toggle the mouse cursor on and off in order to interact with Scaleform HUD elements. This works as intended in PiE sessions and when running the cooked game on a Windows PC.

    When we cook the packages and run it on a mac however, the mouse appears to be "stuck" in the middle of the screen - any time the mouse moves it teleports back to the middle of the screen on the next frame. Occasionally the mouse does not appear at all.

    Any ideas or solutions?

    Cheers,
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