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UnrealCascade Changing Distribution Issue

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    UnrealCascade Changing Distribution Issue

    Hi Everyone,

    I'm having an issue changing the distribution type in modules in UnrealCascade, for example I'm trying to change to change a DistributionVectorConstant to a DistributionVectorConstantCurve, or any other Distribution the field changes to None. I have tried copying a distribution from another module but nothing happens, and changing back does nothing, all I can do is reset to default.

    I'm using the Feb2013 build and running in 64bit and DX11 mode. Has anyone else had this issue?
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