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Massive crash for IPhone 3GS... Need help

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    Massive crash for IPhone 3GS... Need help

    Hi,

    I was just wondering if anyone can help and suggest why this keeps happening with our build?

    Thanks


    UE3SYS:CRASH:appSigHandlerSimple
    UE3SYS:GAME: UDK
    UESYS:ENGINEVERSION:10907
    UE3SYS:CHANGELIST:1715227
    UE3SYS:CONFIGURATION:ShippingDebugConsole
    CallStack:
    0 UDKGame 0x00fcda48_ZN12TSparseArrayIN4TSetIN8TMapBaseIm15F ES2FrameBufferLj0e20FDefaultSetAllocatorE5FPairENS 4_8KeyFuncsES3_E8FElementE21TSparseArrayAllocatorI 17FDefaultAllocator25FDefalutBitArrayAllocator25De falutBitArrayAllocatorEE5EmptyEi + 40696
    1 UDK Game 0x00ffa1c4_ZN19UInAppMessageIPhoneD2Ev + 1800
    2 libsystem_c.dylib0x397f5e8b_sigtramp + 34
    3 UDKGame 0x00beb630_ZN12TSparseArrayIN4TSetIN8TMapBaseIP19U PrimitiveComponentfLj0E20FDefaultSetAllocatorE5FPa irENS5_8KayFuncsES4_E9FElementE21TSparseArrayAlloc atorI17FDefaultAllocator25FDefalutBitArrayAllocato r25FDefalutBitArrayAllocatorEE5EmptyEi + 7128
    4 UDKGame 0x00d285f8_ZThn20_N39FTranslucencyPostRenderDepthP ixelShaderD0Ev + 35108
    5 UDKGame 0x00718380_ZN6TArrayl16FNormalParameter17FDefaultA llocatorE4CopyIS1_EEvRKS_IS0_T_E + 111820
    6 UDKGame 0x008225bc_ZN6TArrayI22FSourceTexture2DRegion17FDe faultAllocatorE$CopyIS1_EEvRKS_IS0_T_E + 51748
    7 UDKGame 0x00821d24_ZN6TArrayI22FSourceTexture2DRegion17FDe faultAllocatorE$CopyIS1_EEvRKS_IS0_T_E + 49548
    8 UDKGame 0x00e5d368_ZN19UOnlineGameSettingD0Ev + 7028
    9 UDKGame 0x00821ac0_Zn6TArrayI22FSourceTexture2DRegion17FDe faultAllocatorE4CopyIs1_EEvRKS_IS0_T_E + 48936
    10 UDKGame 0x009b67ac_ZN15ADynamicSMActorD0Ev + 98084
    11 UDKGame 0x009b670c_ZN15ADynamicSMActorD0Ev + 97924
    12 UDKGame 0x00bd6a44_ZnK18NxTireFunctionDesc7isValidEv + 40912
    13 UDKGame 0x00bdc9c4_ZNK18NxTireFunctionDesc7isValidEv + 65360
    14 UDKGame 0x0095c000_ZN6TArrayI14FFragmentGroup17FDefaultAll ocatorE4CopyIs1_EEvRks_Is0_T_E + 119636
    15 UDKGame 0x00959080_ZN6TArrayI14FFragmentGroup17FDefaultAll ocatorE4CopyIS1_EEvRKS_Is0_T_E + 107476
    16 UDKGame 0x0095e8cc_Zn6TArrayI14FFragmentGroup17FDefaultAll ocatorE4CopyIS1_EEvRKS_Is0_T_E + 130080
    17 UDKGame 0x0103c81c_ZN27UOnlineSuppliedUIGameCenter21execSh owOnlineStatsUIER6FFramePv + 18764
    18 UDKGame 0x00ffada*_Zn19UInAppMessageIPhoneD2EV + 4844
    19 Foundation 0x32033e85 <redacted> + 972
    20 libsystem_c.dylib 0x397ce311 <redacted> + 308
    21 libsystem_cdylib 0x397ce1d8 thread_start + 8

    #2
    I have exactly the same issue! It only happens on one of my maps though!

    Comment


      #3
      To tell the truth i keep thinking it is something to do with shaders. A Unreal pro told me to test and debug in Xcode but I have no idea how to use Xcode and neither does my team :S

      Comment


        #4
        Hey Shamick, there's a thread one of my guys started, it has a few more hits so come join us on that one

        http://forums.epicgames.com/threads/...-3GS-and-iPad1

        Comment

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