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Kismet from prefabs gone bad......

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    Kismet from prefabs gone bad......

    What causes this? See images. Yesterday, I open my map....everything is good. Today I open my map and I get a TON of load errors. I didn't do any kind of UDK updates, move around packages, or anything.

    Once I go into kismet to look at one of the reported "errors," I see that several variables in my kismet sequence gets dragged WAY far away from the main sequence. This ONLY seems to happen to PREFABS I've placed in my map (even AFTER I've converted the prefabs to normal actors this can still happen.)

    Any ideas here? Those errors are annoying as heck....I seem to get them every few weeks. If I run a "Check for Map Errors" AFTER the map loads, I don't get any reported errors, but the kismet sequences from my prefabs still look like what you see here.

    Anybody else get this? How do you fix this?


    http://www.flickr.com/photos/53393148@N08/9519158035
    http://www.flickr.com/photos/53393148@N08/9519142827
    http://www.flickr.com/photos/53393148@N08/9521928688
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