Announcement

Collapse
No announcement yet.

UDK_Material_DiffuseNetwork

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Ok, so when i remove lerp textures chances to completely blue and i would like it the be mix between blue and the orginal wall color. If my bad english get's in the way... this is what im trying to do (go to 26:00) http://www.youtube.com/watch?v=K9kIV8D83QU So my textures aplha is completely white sould i just use different textures when this happens or is there and easy way to fix this? Thanks for Reply!

    -Ironhide

    Leave a comment:


  • replied
    yep. remove lerp node, in this case...
    because, as I understand, aplha of texture is completely white, and lerp ignore multiply instructions and use B input.

    Leave a comment:


  • started a topic UDK_Material_DiffuseNetwork

    UDK_Material_DiffuseNetwork

    Hello good ppl!!

    (Im new to UDK)
    Im following 3D Buzz Video Tutorials and i have i problem. Im using material editor with VectorParameter, Multiply and Lerp and i can't get the right color for my texture. In this screenshot the briks sould be blue. Any idea why it's still in the original color?? Thanks!

    -Ironhide
    Click image for larger version

Name:	Help.jpg
Views:	1
Size:	89.6 KB
ID:	3253469
Working...
X