It would be really nice if the "cylinder" BSP brush template resulted in an actual cylinder.
I've noticed that when I import a cylinder mesh from an FBX file, it doesnt really look like a cylinder, unless I have the "Smoothing Groups" option enabled. So I guess the specific feature or option missing from the BSP brush is to have a normal smoothing option?
Please add this, either to the builder brush, or as an edit option to Geometry Mode.
I've noticed that when I import a cylinder mesh from an FBX file, it doesnt really look like a cylinder, unless I have the "Smoothing Groups" option enabled. So I guess the specific feature or option missing from the BSP brush is to have a normal smoothing option?
Please add this, either to the builder brush, or as an edit option to Geometry Mode.
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