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    everything crash immediately

    Hi i have several version of UDK installed . They have all been fine. Windows wanted an update, now the UDK game, editor and Frontend all crash immediately. heres the log info from launching the 64bit editor. Any clues how to fix, stupidly i did not make a restore point before i installed the windows update.

    Log: Log file open, 05/24/13 19:26:30
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 10900
    Init: Epic Internal: 0
    Init: Compiled (64-bit): Feb 18 2013 19:26:12
    Init: Changelist: 1537896
    Init: Command line:
    Init: Base directory: D:\UDK\UDK-2013-02\Binaries\Win64\
    [0000.26] Init: Computer: BIGASSPC
    [0000.26] Init: User: foo
    [0000.26] Init: CPU Page size=4096, Processors=8
    [0000.26] Init: High frequency timer resolution =2.740625 MHz
    [0000.26] Init: Memory total: Physical=6.0GB (6GB approx) Pagefile=12.0GB Virtual=8192.0GB
    [0000.26] Log: Steam Client API initialized 0
    [0000.26] Log: Steam Game Server API initialized 0
    [0000.29] Init: WinSock: I am BigAssPc (192.168.1.88:0)
    [0000.29] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
    [0000.29] Init: Object subsystem initialized
    [0000.32] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 480
    [0000.32] Log: Adapter has 1488MB of dedicated video memory, 0MB of dedicated system memory, and 2559MB of shared system memory
    [0000.35] Log: Found D3D11 adapter 1: NVIDIA GeForce GTX 480
    [0000.35] Log: Adapter has 1488MB of dedicated video memory, 0MB of dedicated system memory, and 2559MB of shared system memory
    [0000.43] Log: Shader platform (RHI): PC-D3D-SM5
    [0000.63] Log: PhysX GPU Support: DISABLED
    [0000.64] Init: Initializing FaceFX...
    [0000.64] Init: FaceFX 1.7.4 initialized.
    [0000.65] Init: XAudio2 using 'Speakers (ASUS Xonar DX Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
    [0004.48] Exit: Preparing to exit.
    [0004.48] Exit: Object subsystem successfully closed.
    [0004.48] Log: Shutting down FaceFX...
    [0004.48] Log: FaceFX shutdown.
    [0004.50] Exit: Exiting.
    [0004.50] Log: Log file closed, 05/24/13 19:26:35

    #2
    ok i updated the netframework because i thought it might be that, now the editor tries to open and i get this:

    Log: Log file open, 05/24/13 20:04:05
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 10908
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Mar 24 2013 16:38:07
    Init: Changelist: 1583401
    Init: Command line: editor
    Init: Base directory: D:\UDK\UDK-2013-03RIFT\Binaries\Win32\
    [0001.41] Init: Computer: BIGASSPC
    [0001.41] Init: User: foo
    [0001.41] Init: CPU Page size=4096, Processors=8
    [0001.41] Init: High frequency timer resolution =2.740644 MHz
    [0001.41] Init: Memory total: Physical=6.0GB (6GB approx) Pagefile=12.0GB Virtual=4.0GB
    [0001.41] Log: Steam Client API Disabled!
    [0001.57] Init: WinSock: I am BigAssPc (192.168.1.88:0)
    [0001.57] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
    [0001.58] Init: Object subsystem initialized
    [0002.04] Log: SystemSettings based on: SystemSettings
    [0002.13] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 480
    [0002.13] Log: Adapter has 1488MB of dedicated video memory, 0MB of dedicated system memory, and 2559MB of shared system memory
    [0002.15] Log: Found D3D11 adapter 1: NVIDIA GeForce GTX 480
    [0002.15] Log: Adapter has 1488MB of dedicated video memory, 0MB of dedicated system memory, and 2559MB of shared system memory
    [0002.39] Log: Shader platform (RHI): PC-D3D-SM3
    [0005.82] Log: PhysX GPU Support: DISABLED
    [0005.96] Init: Initializing FaceFX...
    [0005.98] Init: FaceFX 1.7.4 initialized.
    [0019.32] Init: Finished loading startup packages in 11.44 seconds
    [0019.33] Log: 82572 objects as part of root set at end of initial load.
    [0019.33] Log: 0 out of 0 bytes used by permanent object pool.
    [0019.46] Log: Supported Consoles:
    [0019.46] Log: Mac
    [0019.46] Log: PC
    [0019.46] Log: Initializing Engine...
    [0019.88] Log: Encountered missing default brush - spawning new one
    [0019.90] Init: UEngine initialized
    [0019.90] Log: Primary PhysX scene will be in software.
    [0019.90] Log: Creating Primary PhysX Scene.
    [0020.15] Init: Transaction tracking system initialized
    [0020.21] Log: Can't find edit package 'OnlineSubsystemGameSpy'
    [0020.22] Log: Can't find edit package 'OnlineSubsystemLive'
    [0024.05] Init: XAudio2 using 'Speakers (ASUS Xonar DX Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
    [0024.15] Init: XAudio2Device initialized.
    [0024.30] Init: Client initialized
    [0024.31] Init: Editor engine initialized
    [0024.80] Log: Initializing Engine Completed
    [0024.80] Log: >>>>>>>>>>>>>> Initial startup: 24.80s <<<<<<<<<<<<<<<
    [0025.46] Cmd: MODE MAPEXT=udk
    [0026.26] SourceControl: Source Control disabled in UDKEditorUserSettings.ini. [SourceControl] has Disabled=True
    [0030.74] Log: Game asset database maintenance completed successfully.
    [0036.71] Log: === Critical error: ===
    Fatal error!

    System.Windows.Markup.XamlParseException error in PresentationFramework:

    The invocation of the constructor on type 'ContentBrowser.SourcesPanel' that matches the specified binding constraints threw an exception.

    at System.Windows.Markup.WpfXamlLoader.Load(XamlReade r xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
    at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlR eader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
    at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
    at System.Windows.Application.LoadComponent(Object component, Uri resourceLocator)
    at ContentBrowser.MainControl.InitializeComponent()
    at ContentBrowser.MainControl..ctor()
    at MContentBrowserControl.InitContentBrowser(WxConten tBrowserHost* InParentBrowser, HWND__* InParentWindowHandle)
    at FContentBrowser.CreateContentBrowser(WxContentBrow serHost* InParentBrowser, HWND__* InParentWindowHandle)
    at GuardedMainWrapper(Char* , HINSTANCE__* , HINSTANCE__* , Int32 )
    at ManagedGuardedMain(Char* CmdLine, HINSTANCE__* hInInstance, HINSTANCE__* hPrevInstance, Int32 nCmdShow)
    Inner exception System.TypeInitializationException in UnrealEdCSharp:

    The type initializer for 'ContentBrowser.SourcesPanel' threw an exception.

    at ContentBrowser.SourcesPanel..ctor()
    Inner exception System.Windows.Markup.XamlParseException in PresentationFramework:

    Initialization of 'System.Windows.Media.Imaging.BitmapImage' threw an exception.

    at System.Windows.Markup.WpfXamlLoader.Load(XamlReade r xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
    at System.Windows.Markup.WpfXamlLoader.LoadDeferredCo ntent(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings parentSettings, Uri baseUri)
    at System.Windows.ResourceDictionary.CreateObject(Key Record key)
    at System.Windows.ResourceDictionary.OnGettingValue(O bject key, Object& value, Boolean& canCache)
    at System.Windows.ResourceDictionary.OnGettingValuePr ivate(Object key, Object& value, Boolean& canCache)
    at System.Windows.ResourceDictionary.GetValueWithoutL ock(Object key, Boolean& canCache)
    at System.Windows.ResourceDictionary.GetValue(Object key, Boolean& canCache)
    at System.Windows.ResourceDictionary.GetValueWithoutL ock(Object key, Boolean& canCache)
    at System.Windows.ResourceDictionary.GetValue(Object key, Boolean& canCache)
    at System.Windows.ResourceDictionary.get_Item(Object key)
    at ContentBrowser.SourcesPanel..cctor()
    Inner exception System.InvalidOperationException in PresentationCore:

    Operation caused an invalid state.

    at System.Windows.Media.Imaging.BitmapDecoder.SetupDe coderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
    at System.Windows.Media.Imaging.BitmapDecoder.CreateF romUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
    at System.Windows.Media.Imaging.BitmapImage.FinalizeC reation()
    at System.Windows.Media.Imaging.BitmapImage.EndInit()
    at MS.Internal.Xaml.Runtime.ClrObjectRuntime.Initiali zationGuard(XamlType xamlType, Object obj, Boolean begin)
    Inner exception System.Runtime.InteropServices.COMException in :

    Exception from HRESULT: 0x88982F04

    Address = 0x74c2c41f (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
    Address = 0x6e6348c7 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e6a31b8 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x54d9279 (filename not found)
    Address = 0x233ce3a (filename not found) [in D:\UDK\UDK-2013-03RIFT\Binaries\Win32\UDK.exe]
    Address = 0x291ac6d (filename not found) [in D:\UDK\UDK-2013-03RIFT\Binaries\Win32\UDK.exe]
    Address = 0x6e512652 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e52264f (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e522e95 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e6aa887 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e5d7610 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e661dc4 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e661e67 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e661f7a (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x6e66416a (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr. dll]
    Address = 0x723af5a3 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v4.0.30319\msco reei.dll]
    Address = 0x735b7f16 (filename not found) [in C:\Windows\SYSTEM32\MSCOREE.DLL]
    Address = 0x735b4de3 (filename not found) [in C:\Windows\SYSTEM32\MSCOREE.DLL]
    Address = 0x773b9ef2 (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]
    Address = 0x773b9ec5 (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]
    Address = 0x773b9ec5 (filename not found) [in C:\Windows\SysWOW64\ntdll.dll]

    Comment


      #3
      Have you started it with admin rights? (right click-> open with admin..)

      Go into your Windows Upadter and check if there are some files in the Optional Updates. When there are files thats called like "K...12313423" (some numbers) install this and try it a second time.

      Comment


        #4
        Take a look at this thread: http://forums.epicgames.com/threads/...670838-amp-UDK

        Comment


          #5
          Originally posted by fighter5347 View Post
          Thanks for the replies! I did this thread and it fixed my 2013-03 version. However no go on my 2013-02 version

          Comment


            #6
            Probably a reinstall of windows framework will help you

            "System.Windows.Markup.XamlParseException error in PresentationFramework:"

            Comment

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