After Importing Fbx files udk takes 15 to 20 mins to think things over and crash.. It becomes not responding for sometime and after that it shuts itself down... some jpg texture files arent imported and failed... the maps are from 1024 to 2048 in range and the objects very small... These files i am testing with are a third of all the files in my scene... I converted all of my tga, psd, png, tif files to jpeg and changed the referenced links (Project Manager) of all of the objects in 3ds max... then I exported all the objects individually... There are 372 objects and 322 texture files... the total size of all the textures are 608 Mb.. I was using February build but switched to November because it also crashed now that Nov has also crashed I havent the slightest idea what I could do... My project deadline is looming and still have a lot of work to do... Any help is much appreciated...
Is there any way to move all the files into the scene at once?
Is there any way to move all the files into the scene at once?
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