Announcement

Collapse
No announcement yet.

udk crash when importing swf

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    udk crash when importing swf

    Hey everyone,

    My editor crashes when i try to import it.
    I have followed a tutorial, so my flash is setup correctly. Flash 5, actionscript 2, flashplayer 8 and the latest udk version. I also tryed to import the swf in an earlier version, but still the udk crashes.

    I don't know where i can find the data associated with the crash.

    I hope some1 can help.

    Thx

    #2
    When i start flash i get this msg in the output:
    Scaleform Launch Panel.Launcher.handleDataLoaderIOError(): Loading XML Failed

    What does this mean?

    Comment


      #3
      This is what i found in the log back-up file:

      [0064.66] Log: Running: "C:\UDK\UDK-2013-02\Binaries\GFx\gfxexport.exe" -i TGA -rescale mult4 "C:\UDK\UDK-2013-02\UDKGame\GFxExportTemp\HUD.swf" -d "C:\UDK\UDK-2013-02\UDKGame\GFxExportTemp" -replace_images -id "C:\UDK\UDK-2013-02\UDKGame\Flash\GalacticGladiatorsHud\GGHUD\HuD".
      [0064.89] Log: Skipping ""
      [0064.90] Log: Skipping ""
      [0064.98] Log: Importing "HUD_I3.tga"
      [0064.98] Log: FactoryCreateBinary: Texture2D with TextureFactory (0 0 C:\UDK\UDK-2013-02\UDKGame\GFxExportTemp\HUD_I3.tga)
      [0079.02] Log: === Critical error: ===
      Fatal error!

      In the .dmp file the exception information tells that the thread tried to read from or write to a virtual address for which it does not have the appropriate access.

      Comment


        #4
        Did you solve it? We have a similar crash. That happens when the flash movie is Advance()d during the ScaleformEngine->Tick c++ code.

        Comment

        Working...
        X