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UDK Crash at "Delete FilteredMaterial?"

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    UDK Crash at "Delete FilteredMaterial?"

    Hey guys,
    i'm just getting started in udk, using the rift-version, and have encountered some strange crashes.
    i managed to solve some of the issues, but one reproducable crash that i can't seem to get rid of still annoys me.

    When i create a new level, set up a new terrain and open up the terrain modifier, i can create a new terrain setup layer and add a new terrain material.
    but as soon as i want to delete it, it instantly crashes with a windows "BUILT WITH UDK"-error report popping up, telling me APPCRASH with code c0000005.

    Log attached, hope anyone of you can help out and thanks in advance

    Log: Log file open, 04/06/13 02:17:39
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 10908
    Init: Epic Internal: 0
    Init: Compiled (64-bit): Mar 24 2013 16:42:13
    Init: Changelist: 1583401
    Init: Command line: editor
    Init: Base directory: C:\UDK\UDK-2013-03\Binaries\Win64\
    [0000.15] Init: Computer: x
    [0000.15] Init: User: x
    [0000.15] Init: CPU Page size=4096, Processors=4
    [0000.15] Init: High frequency timer resolution =3.020537 MHz
    [0000.15] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=16.0GB Virtual=8192.0GB
    [0000.15] Log: Steam Client API Disabled!
    [0000.17] Init: WinSock:x (192.168.2.3:0)
    [0000.17] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
    [0000.17] Init: Object subsystem initialized
    [0000.17] Warning: Warning, Unknown language extension DEU. Defaulting to INT
    [0000.17] Log: Last hardware survey: Ver=10908, Date=20130405. Uploading again.
    [0001.54] Log: SystemSettings based on: SystemSettings
    [0001.55] Log: Found D3D11 adapter 0: AMD Radeon HD 6800 Series
    [0001.55] Log: Adapter has 1010MB of dedicated video memory, 0MB of dedicated system memory, and 3830MB of shared system memory
    [0001.56] Log: Shader platform (RHI): PC-D3D-SM3
    [0001.89] Log: PhysX GPU Support: DISABLED
    [0001.89] Init: Initializing FaceFX...
    [0001.89] Init: FaceFX 1.7.4 initialized.
    [0003.28] Init: Finished loading startup packages in 1.28 seconds
    [0003.28] Log: 82573 objects as part of root set at end of initial load.
    [0003.28] Log: 0 out of 0 bytes used by permanent object pool.
    [0003.33] Log: Supported Consoles:
    [0003.33] Log: Mac
    [0003.33] Log: PC
    [0003.33] Log: Initializing Engine...
    [0003.39] Log: Encountered missing default brush - spawning new one
    [0003.40] Init: UEngine initialized
    [0003.40] Log: Primary PhysX scene will be in software.
    [0003.40] Log: Creating Primary PhysX Scene.
    [0003.40] Init: Transaction tracking system initialized
    [0003.41] Log: Can't find edit package 'OnlineSubsystemGameSpy'
    [0003.41] Log: Can't find edit package 'OnlineSubsystemLive'
    [0003.77] Log: Failed to upload UDK hardware survey to http://tempuri.org/PostUDKSurveyHandler.ashx in 3.59 seconds.
    [0003.77] Init: XAudio2 using 'Lautsprecher (SB 5.1 VX)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
    [0003.78] Init: XAudio2Device initialized.
    [0003.83] Init: Client initialized
    [0003.84] Init: Editor engine initialized
    [0003.90] Log: Initializing Engine Completed
    [0003.90] Log: >>>>>>>>>>>>>> Initial startup: 3.90s <<<<<<<<<<<<<<<
    [0003.95] Cmd: MODE MAPEXT=udk
    [0004.04] SourceControl: Source Control disabled in UDKEditorUserSettings.ini. [SourceControl] has Disabled=True
    [0005.28] Log: Found D3D11 adapter 0: AMD Radeon HD 6800 Series
    [0005.28] Log: Adapter has 1010MB of dedicated video memory, 0MB of dedicated system memory, and 3830MB of shared system memory
    [0006.40] Cmd: MAP LOAD FILE="..\..\Engine\Content\Maps\Templates\Template _MidDay.umap" TEMPLATE=0
    [0006.52] Log: Encountered missing default brush - spawning new one
    [0006.70] Log: New File, Existing Package (Package Untitled_2, Package template_midday)
    [0006.76] Log: -- Checking Building LODs
    [0006.76] Log: Primary PhysX scene will be in software.
    [0006.76] Log: Creating Primary PhysX Scene.
    [0006.77] Log: Finished looking for orphan Actors (0.002 secs)
    [0006.77] Cmd: MAP CHECKDEP DONTCLEARMESSAGES DONTDOSLOWREFCHECK
    [0006.77] Log: TIMER ALL OF INIT : [4.868197]
    [0016.75] Log: Increasing size of CachedMaterials to 1 for Terrain_0
    [0018.38] Cmd: MODE TERRAINEDIT
    [0025.00] Log: TerrainEditor: No block!
    [0025.96] Log: New Layer
    [0025.96] Log: Create Called for LAYER!
    [0028.75] Log: Increasing size of CachedMaterials to 1 for Terrain_0
    [0079.16] Log: TerrainEditor: No block!
    [0083.65] Log: New Material
    [0083.65] Log: Create Called for TERRAIN MATERIAL!
    [0089.06] Log: AddSelected Material
    [0092.07] Log: New Material
    [0092.07] Log: Create Called for TERRAIN MATERIAL!
    [0093.40] Log: Increasing size of CachedMaterials to 2 for Terrain_0
    [0102.94] Log: TerrainEditor: No block!
    [0114.32] Log: TerrainEditor: No block!
    [0116.43] Log: AddSelected Material
    [0139.91] Log: Increasing size of CachedMaterials to 1 for Terrain_0
    [0143.42] Cmd: MODE CAMERAMOVE
    [0145.30] Log:
    ==== Worlds needing PIE Save:
    [0145.30] Log: Untitled_2
    [0145.30] Log: ==== 1 total
    [0145.34] Log: Built Phys StaticMesh Cache: 2.508 ms
    [0145.34] Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 2 Convex Hulls (2.164063 KB) - Total 2.164063 KB
    [0145.51] Log: Save=166.780609
    [0145.51] Log: Moving 'C:\UDK\UDK-2013-03\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIEUn titled_2_save.tmp' to 'C:\UDK\UDK-2013-03\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIEUn titled_2.udk'
    [0145.56] Log: Save=52.123844
    [0145.56] Log: Compressing '..\..\UDKGame\Content\LocalShaderCache-PC-D3D-SM3_save.tmp' to '..\..\UDKGame\Content\LocalShaderCache-PC-D3D-SM3.upk'
    [0145.59] Cmd: MAP LOAD PLAYWORLD=1 FILE="C:\UDK\UDK-2013-03\Binaries\Win64\..\..\UDKGame\Autosaves\UEDPIEUn titled_2.udk"
    [0145.70] Log: Finished looking for orphan Actors (0.003 secs)
    [0145.70] Log: Game class is 'SimpleGame'
    [0145.72] Log: Primary PhysX scene will be in software.
    [0145.72] Log: Creating Primary PhysX Scene.
    [0145.72] Log: Bringing World uedpieuntitled_2.TheWorld up for play (0) at 2013.04.06-02.20.05
    [0145.72] Log: Bringing up level for play took: 0.005610
    [0145.75] Log: PIE: play in editor start time for UEDPIEUntitled_2 0.533
    [0145.75] ScriptWarning: Accessed None
    SimplePawn uedpieuntitled_2.TheWorld:PersistentLevel.SimplePa wn_0
    Function UDKBase.SimplePawn:TickSpecial:0088
    .
    .
    .
    .
    [0148.64] ScriptWarning: Accessed None
    SimplePawn uedpieuntitled_2.TheWorld:PersistentLevel.SimplePa wn_0
    Function UDKBase.SimplePawn:TickSpecial:0088
    [0148.68] Cmd: onrelease ShowMenu
    [0148.77] Cmd: UpdateLandscapeSetup
    [0151.01] Cmd: MODE TERRAINEDIT
    [0154.90] Log: Delete
    [0154.90] Log: OnDeleteSelected
    [0163.06] Log: === Critical error: ===
    Fatal error!

    Address = 0x409c145a (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x409c1f31 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0xc41c33 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
    Address = 0xc42373 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
    Address = 0xc42430 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
    Address = 0x8007d6f9 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x800d9a2c (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x801031f5 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x80106685 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x800bdc43 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x80104f56 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x76ea9bd1 (filename not found) [in C:\Windows\system32\USER32.dll]
    Address = 0x76ea98da (filename not found) [in C:\Windows\system32\USER32.dll]
    Address = 0x800fee03 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x80104b2b (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x40ce66a8 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x409c5207 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x40fb00c6 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x40fb38ad (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x40fb4c6f (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x40fb67e4 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x40b30afb (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x40c7122a (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x41018470 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x41018f09 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x800c533e (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x8000413e (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0xc5dc23 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
    Address = 0x800d6cc4 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
    Address = 0x4101d7cb (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x4101d88a (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0xf4d119c2 (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\cl r.dll]
    Address = 0x1da861 (filename not found)
    Address = 0x1 (filename not found)
    Address = 0x3f900000 (filename not found) [in C:\UDK\UDK-2013-03\Binaries\Win64\UDK.exe]
    Address = 0x38b14a0 (filename not found)
    Address = 0xf4df6f39 (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\cl r.dll]
    Address = 0x1 (filename not found)
    Address = 0x77e9a0 (filename not found)
    Address = 0x77e9a0 (filename not found)
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