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camera FOV export from 3dsMAX to Matinee

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    camera FOV export from 3dsMAX to Matinee

    Hi,
    We're trying to export a camera from 3dsmax (fbx format) and then import it in matinee using the file/import menu in matinee.

    Though I've read that doing this a FOV track will be created, it's not, though there is a FOV animation in max.
    Does anybody know how we can import FOV data animation into matinee ? Or maybe I'm doing something wrong.

    I'm using version 10246

    Thank you.

    #2
    probably has to be named in a certain way.

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      #3
      the FBX version may also make a difference in support of this.

      Comment


        #4
        Originally posted by zejoke View Post
        Hi,
        We're trying to export a camera from 3dsmax (fbx format) and then import it in matinee using the file/import menu in matinee.

        Though I've read that doing this a FOV track will be created, it's not, though there is a FOV animation in max.
        Does anybody know how we can import FOV data animation into matinee ? Or maybe I'm doing something wrong.

        I'm using version 10246

        Thank you.
        Hey zejoke,

        Did you ever find a resolution to this? I'm having the same issue exporting FBX cameras from Motionbuilder and bringing them into Matinee. No FOV track is created, although the animation exists.

        Thanks.

        -Dan

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