I'm using a clean install of Nov 2012 UDK build. Everything worked fine up until this point. Now, when I rebuild scripts (quick or full), the compiler gets up to this point and then crashes.
Probably the best solution would be to reinstall UDK, but I'm hoping there's a better solution if this were to happen again.
Code:
...(All above packages were successful)... --------------------OnlineSubsystemGameCenter - Release-------------------- Analyzing... Scripts successfully compiled - saving package 'C:\UDK\SpacePirateGame\Binaries\Win32\..\..\UDKGame\Script\OnlineSubsystemGameCenter.u' --------------------SpacePirateGameGame - Release-------------------- Warning, Can't find files matching C:\UDK\SpacePirateGame\Binaries\Win32\..\..\Development\Src\SpacePirateGameGame\Classes\*.uc --------------------UDKBase - Release-------------------- Analyzing... Scripts successfully compiled - saving package 'C:\UDK\SpacePirateGame\Binaries\Win32\..\..\UDKGame\Script\UDKBase.u' --------------------SpacePirateGame - Release-------------------- Analyzing... Scripts successfully compiled - saving package 'C:\UDK\SpacePirateGame\Binaries\Win32\..\..\UDKGame\Script\SpacePirateGame.u' [Jan 26, 11:06 AM] COMMANDLET 'UDK.exe make -full' FAILED
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