Originally posted by Boshko Savich
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3 issues straight away
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Boshko Savich replied-Turn off- lights on the scene will just reset preview,nothing else, static lights must be On except in case that all objects on your scene are Kactors or skeletal meshes or something movable. Again , i believe that there is a prob with your dominant light. Find it, delete, than put a new one, check shadow resolution on this new and in DominantDirectioanlLight properties check Light component and play a little with that, also in WorldInfo properties in - Rendering- check -Packed Light And Shadow....- for me is always more than 128.00... and also check,,, actually what u use terrain or landscape, coz there is a diff. about light setup for this two.
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28YearsLater repliedOriginally posted by Boshko Savich View PostIts not prob with speed tree its a prob with your dominant light on the scene i believe, and also check your landscape-terrain (on both pay attention on shadow res.)
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Boshko Savich repliedIts not prob with speed tree its a prob with your dominant light on the scene i believe, and also check your landscape-terrain (on both pay attention on shadow res.)
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28YearsLater started a topic 3 issues straight away3 issues straight away
Here you go.
1. I have shadows enabled in speed tree settings. trees wont cast any shadows.
2. If i move speedtree in udk it casts shadow but if i rebuild lightning again shadow disappears.
3. Used 2 BSPs and that is how its shaded.
Any idea?Tags: None
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