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Mobile material do not support >uv0 .

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    Mobile material do not support >uv0 .

    Hi!
    Its seems that Object.Mobile.MobileBaseTextureTexCoordsSource property support only UV0 channel...
    (UDKInstall-2012-11-BETA2)

    Same as Object.Mobile.Mobile,Masking.MobileMaskTextureTexC oordsSource ...
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