Announcement

Collapse
No announcement yet.

Editor crashes with a certain type of actor in the level when ending PIE mode[2]

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Editor crashes with a certain type of actor in the level when ending PIE mode[2]

    [TestObj.uc]
    class TestObj extends object;
    var TestActor Act;
    var() bool A;

    function Inita( TestActor ins )
    {
    Act = ins;
    }
    //-------------end of file----------------

    Note: 1.When I create a new TestObj object , add it to the array and call inita( self ) manually in PostBeginPlay() ,
    it just works fine.( remove defaultproperties block in TestActor )
    2.The same problem occurs when Objs is a single variable instead of an array.
    3.The editor crashes only if Inita( self ) is called.
    4.My OS is Windows 8 Professional.
    Is there anybody who knows why this happens ? Thanks.
Working...
X