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    UDK Lightmass Failed.

    I was in the middle of building lightmass and my power flickered, and my computer turned off... Now building lights always fails... :/ I reinstalled UDK -07-2012 Beta but it still fails.
    Here is the Log.
    of course i have no clue what it means, naturally.. as i've never had issues with it before :/




    #2
    It's giving an error that a static mesh has 0 LOD's meaning there's like a mesh with no mesh there. Perhaps when the power flickered it corrupted the file and deleted the static mesh but it still thinks it's there.

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      #3
      Does this happen with another map ?

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        #4
        My problem is when i start build lighting, ever time it failed, and i get this in log :

        23:08:46: [Interface:TryOpenConnection] Local connection established
        23:08:46: [Job] Accepted Job 1A243DD2-4198930F-BE1C388E-7DA09BE8
        23:08:46: [Job] Launched Job UnrealLightmass_2012-07-25_21-56-42_982920-64bit.exe
        23:08:46: [Job] PID is 3020
        23:08:46: [Job] GUID is "1A243DD2-4198930F-BE1C388E-7DA09BE8"
        23:08:47: Log file created: UnrealLightmass_ALI-PC_8A1E56C54A84BB81D7C701A7C44494A7.log
        23:08:47: DirectX run-time isn't installed or it's using the incorrect version!
        23:08:47: Lightmass requires D3D_SDK_VERSION 32 and D3DX_SDK_VERSION 43.
        23:08:47: [Job] Job has failed! Job executable didn't exit cleanly. Exit code: 1
        23:09:02: [CloseConnection] Closing connection 67EC365B using handle 67EC365B
        23:09:02: [CloseConnection] Connection confirmed for disconnection 67EC365B
        23:09:02: [CloseConnection] Closing orphaned Job (1A243DD2-4198930F-BE1C388E-7DA09BE8)
        23:09:02: [CloseConnection] Connection disconnected 67EC365B
        23:09:02: [GetMessage] Safely returning to 67EC365B with no message
        23:09:02: [MaintainConnections] Local connection has closed (67EC365B)
        23:09:02: [MaintainConnections] Removed connection 67EC365B
        23:09:02: [MaintainConnections] All connections have closed

        I'm using Win7 64, directx is ferfectly installed.
        I play several games fine without problem,
        I dont now what to do ?

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          #5
          That doesn't seem to be the full log--most likely though you don't have enough memory. If it's a large map that can happen.

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            #6
            Originally posted by Silverdaymoon View Post
            23:08:47: DirectX run-time isn't installed or it's using the incorrect version!
            23:08:47: Lightmass requires D3D_SDK_VERSION 32 and D3DX_SDK_VERSION 43.
            Maybe your DirectX Run-Time got corrupted. Download this program and run it. It will show you if there is any problem with DX files. Most probably your d3dx9_32.dll or D3DX9_43.dll in system32 got corrupted. If thats the case delete them and re-install latest DirectX runtime.

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              #7
              I had this prob with the first default map, it not a memory problem.

              I reinstalled the DirectX and the DirectX SDK, with the last updates in vain.

              Finnaly, I reinstalled another OS "Win7 64x", and it works fine, thx gays.

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                #8
                It's probably due to a virus!

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