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[COMMANDLET 'UnSetup.exe -GameCreateManifest' FAILED] ERROR

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    [COMMANDLET 'UnSetup.exe -GameCreateManifest' FAILED] ERROR

    Firstly, I switched from modding UT2004 to creating a game from scratch using UDK. I did this a couple of days ago. When I go to Make game and compilies, and tries to package my game an error pops up

    [COMMANDLET 'UnSetup.exe -GameCreateManifest' FAILED]

    Do you know what that error means?

    #2
    So you clicked package and did a box show up asking to name the game you are making or did it just error out
    Also was the game running at the time you tried to package it

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      #3
      Yeah, the box came up asking me to name my game. I pressed OK and started building, then that error showed up in the log. I'm not sure why it comes up. Like when I was trying to run a program on Visual Studio 2008, it came up with an error such as "could not create manifest: this module was expected to contain an assembly manifest". Is there something wrong with my computer or something? Thanks.

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        #4
        That should create a list of all files that need to be packaged before that did you cook your maps
        Also did it make a unsetup.game.xml file

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          #5
          Yes this time. It FINALLY decided to work. It's about time. I think I didn't cook my maps! but it works now... Thanks anyway!

          Comment


            #6
            But... still some issues. The short game name I set won't change the directory name to my game name. It still says UTGame. Can I change it to my game name?
            And when I click on my game executable it comes up with "The application has stopped working". What? I'm using windows 7. I tried changing the compatibility, etc. Any ideas?

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              #7
              You can change the folder manually then repackage if it does not work then you need to have ue3 source
              As for the crash check the log file

              Comment


                #8
                Yeah, UED came up with the program stopped working because I renamed UTGame folder to my game's name. Isn't there another way, like the ue3 source you mentioned?

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                  #9
                  might help you to follow my UDK basic video tutorial, there seems to be something strange with your work flow, maybe your missing a step or 2

                  ps. never never never change the names of any of the content that comes with udk, if you do you'll be sorry

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                    #10
                    Yeah I did change the name - things stuffed up bad. Changed it back to UTGame. Could I change the UTGame to the name of my game after it compilies my game? I'll this time follow A TUTORIAL not do it on my own, because it's my first time working with UDK. I recently switched modding from UT2004...

                    Comment


                      #11
                      Ok if you want to rename udkgame folder to the name of your game you must do a few things
                      1. Add a ; before udk=1 in build.properties
                      2. Rename udk.exe to the game name +"game" e.g geargame.exe
                      3. Rename udkgame folder to game name+"game" e.g geargame
                      4. Open unsetup.manifestsxml replace udk.exe with game name and udkgame folder with your game name and set showemailsubscription to false

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                        #12
                        i switch from modding UT2004 in 07(UT3) then to UDK

                        you can change the name of your game when you package your game.

                        i expect the above may work but that should be your last step once you have finished

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                          #13
                          My game's name didn't change when it packaged. It still said UTGame as such.. When you package your game, as it says Game Settings where you name your game here - it doesn't seem to have an effect. And sorry for the long delay I had other things to do..

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