Hello and thank you for taking a look at my thread 
Currently I'm doing an internship with Ubisofts Acadamia proto contest and opted to use my own laptop to do it. Its an XPS 15, 8gigs ram, Nvidia gforce 540m 2gig, i7 2.20 ghz. Not too shabby for a laptop.
However, on one of our proto maps (we're probably not gonna keep it) UDK crashes. I suspect it has to do with a blur or fog effect (a guess).
The files it says it can't find are at the addresses specified. And I did the PreCachedPhysScale thing, that error message went away after, but the game still crashes. Also to note, it takes approx 6 seconds for it to crash and happens anywhere on the map, which is of decent size. (maybe 20k unreal units in L W and H?) and happens only on this map. Another of at least 4x the size is perfectly stable.
Here is the log:
Thank you for any information. Also, I did check another thread about setting a generateShadersOnDemand boolean in the config file for UDK and engine to no avail.

Currently I'm doing an internship with Ubisofts Acadamia proto contest and opted to use my own laptop to do it. Its an XPS 15, 8gigs ram, Nvidia gforce 540m 2gig, i7 2.20 ghz. Not too shabby for a laptop.
However, on one of our proto maps (we're probably not gonna keep it) UDK crashes. I suspect it has to do with a blur or fog effect (a guess).
The files it says it can't find are at the addresses specified. And I did the PreCachedPhysScale thing, that error message went away after, but the game still crashes. Also to note, it takes approx 6 seconds for it to crash and happens anywhere on the map, which is of decent size. (maybe 20k unreal units in L W and H?) and happens only on this map. Another of at least 4x the size is perfectly stable.
Here is the log:
Code:
Log: Log file open, 05/18/12 14:05:13 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.ini DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 9656 Init: Epic Internal: 0 Init: Compiled (64-bit): Mar 20 2012 19:32:00 Init: Changelist: 1202061 Init: Command line: Init: Base directory: E:\UDK\PixelPanic\DevProto\Binaries\Win64\ [0000.28] Init: Computer: MADCAT [0000.28] Init: User: FelinePrime [0000.28] Init: CPU Page size=4096, Processors=8 [0000.28] Init: High frequency timer resolution =2.143642 MHz [0000.28] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=15.8GB Virtual=8192.0GB [0000.28] Log: Steam Client API initialized 0 [0000.28] Log: Steam Game Server API initialized 0 [0001.37] Init: WinSock: I am Madcat (10.10.22.101:0) [0001.37] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [0001.37] Init: Object subsystem initialized [0001.43] Init: OS stats: [0001.43] Init: Windows 7 Service Pack 1 [0001.43] Init: RemoteDesktop=0 [0001.43] Init: Memory stats: [0001.43] Init: Physical: 8086MB [0001.43] Init: Virtual: 8388607MB [0001.43] Init: PageFile: 16170MB [0001.43] Init: CPU stats: [0001.43] Init: MeasuredPerformanceTime: 106.126 (stored result) [0001.43] Init: GPU stats: [0001.43] Init: VendorID: 00008086 [0001.43] Init: DeviceID: 00000116 [0001.43] Init: DriverVersion: 8.17.12.9610 [0001.43] Init: DeviceName: Intel(R) HD Graphics Family [0001.43] Init: DriverName: nvumdshimx.dll [0001.43] Init: PixelShaderVersion: 3 [0001.43] Init: VertexShaderVersion: 3 [0001.43] Init: VRAMQuantity: 64 [0001.43] Init: DedicatedVRAM: 64 [0001.43] Init: AdapterCount: 1 [0001.43] Init: SupportsHardwareTnL: 1 [0001.43] Init: Machine detected compatibility level: Composite: 1. CPU: 5. GPU: 1. [0001.43] Init: Previous detected compatibility level: Composite: 1. CPU: 5. GPU: 1. [0002.13] Log: Shader platform (RHI): PC-D3D-SM3 [0002.43] Log: PhysX GPU Support: DISABLED [0002.43] Init: Initializing FaceFX... [0002.43] Init: FaceFX 1.7.4 initialized. [0002.46] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0004.52] Log: Building adjacency information for static mesh 'GymAssets.Pixel_SphereCollision'. [0004.52] Init: Finished loading startup packages in 1.94 seconds [0004.53] Log: 71465 objects as part of root set at end of initial load. [0004.53] Log: 0 out of 0 bytes used by permanent object pool. [0004.53] Log: Initializing Engine... [0004.58] Init: UEngine initialized [0004.63] Init: XAudio2Device initialized. [0004.69] Init: Client initialized [0010.33] Log: Steam Client API is unavailable [0010.70] Log: LoadMap: map_menuMainFINAL?Name=Player?Team=255 [0010.81] Log: Game class is 'UDKGame' [0010.86] Log: Primary PhysX scene will be in software. [0010.86] Log: Creating Primary PhysX Scene. [0010.86] Log: Bringing World map_menuMainFINAL.TheWorld up for play (0) at 2012.05.18-14.05.23 [0010.86] Log: Bringing up level for play took: 0.047912 [0010.87] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [0010.87] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [0010.87] Error: Can't start an online game that hasn't been created [0010.87] Log: ########### Finished loading level: 0.169715 seconds [0010.87] Init: Game engine initialized [0010.87] Log: Initializing Engine Completed [0012.21] Log: >>>>>>>>>>>>>> Initial startup: 12.21s <<<<<<<<<<<<<<< [0012.24] Warning: Warning, Failed to load 'SwfMovie ?INT?Scaleform.IME.MoviePath?': Failed to find object 'SwfMovie ?INT?Scaleform.IME.MoviePath?' [0012.24] Log: GFx attempted to load missing object [?INT?Scaleform.IME.MoviePath?] [0012.24] ScriptWarning: Accessed None 'MainMenuMC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:00B4 [0012.24] ScriptWarning: Accessed None 'MenuButtonsMC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:00EE [0012.24] ScriptWarning: Accessed None GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:010E [0012.24] ScriptWarning: Accessed None 'MenuBtn1MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:0140 [0012.24] ScriptWarning: Accessed None 'MenuButtonsMC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:017D [0012.24] ScriptWarning: Accessed None GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:019D [0012.24] ScriptWarning: Accessed None 'MenuBtn2MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:01CF [0012.24] ScriptWarning: Accessed None 'MenuButtonsMC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:020C [0012.24] ScriptWarning: Accessed None GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:022C [0012.24] ScriptWarning: Accessed None 'MenuBtn3MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:025E [0012.24] ScriptWarning: Accessed None 'MenuButtonsMC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:029B [0012.24] ScriptWarning: Accessed None GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:02BB [0012.24] ScriptWarning: Accessed None 'MenuBtn4MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:02ED [0012.24] ScriptWarning: Accessed None 'MenuButtonsMC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:032A [0012.24] ScriptWarning: Accessed None GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:034A [0012.24] ScriptWarning: Accessed None 'MenuBtn5MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:037C [0012.24] ScriptWarning: Accessed None 'MenuButtonsMC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:03B9 [0012.24] ScriptWarning: Accessed None GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:03D9 [0012.24] ScriptWarning: Accessed None 'MenuBtn6MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:040B [0012.24] ScriptWarning: Accessed None 'MenuBtn1MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:0434 [0012.24] ScriptWarning: Accessed None 'MenuBtn2MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:0470 [0012.24] ScriptWarning: Accessed None 'MenuBtn6MC' GFxUIFrontEnd_TitleScreen map_menuMainFINAL.TheWorld:PersistentLevel.Main_Sequence.GFxUIFrontEnd_TitleScreen_0 Function UTGame.GFxUIFrontEnd_TitleScreen:Start:04AC [0012.24] ScriptLog: Idle: Inputted menu = 0 [0014.44] Log: LoadMap: trainingLevel1?Name=Player?Team=255 [0014.46] Log: --- LOADING MOVIE START --- [0014.48] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate() OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0 Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE [0014.54] Log: Game class is 'PPGameInfo' [0014.54] Log: Primary PhysX scene will be in software. [0014.54] Log: Creating Primary PhysX Scene. [0014.54] Log: Bringing World trainingLevel1.TheWorld up for play (0) at 2012.05.18-14.05.27 [0014.55] Log: Bringing up level for play took: 0.005487 [0014.55] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134 [0014.55] ScriptWarning: Accessed None 'Profile' UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1 Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168 [0014.55] ScriptLog: SaveData.PlayerStartName forest_cpt_1 [0014.55] Log: ########### Finished loading level: 0.111325 seconds [0014.58] Log: --- LOADING MOVIE TIME: 119 ms --- [0016.80] Log: WARNING: Cooking Convex For Actor: trainingLevel1.TheWorld:PersistentLevel.PPPixel_0 Component: StaticMeshComponent_1 StaticMesh: GymAssets.Cube (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects. [0023.02] Critical: appError called: Rendering thread exception: Fatal error! Address = 0x27d737e4 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7a72d (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d71cec (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7a431 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7e1ed (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7e8ce (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7b79f (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d42b56 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d266f3 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0xe9d22f2a (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d22c40 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d2420e (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d1e9b0 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d0e476 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d07062 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0x41434ac2 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x41426669 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x414125cb (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40864563 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40877178 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40880962 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40883b13 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40886148 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40886aca (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x405f3bdf (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x409a986f (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x409b675f (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40910e48 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40914e08 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408ccfb2 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408d2339 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408d2654 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408d2edd (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x4021dc6c (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x4021ded9 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x4002d5e0 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x76c1652d (filename not found) [in C:\Windows\system32\KERNEL32.dll] Address = 0x7730c521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll] Address = 0x7730c521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll] [0023.02] Critical: Windows GetLastError: The operation completed successfully. (0) [0023.02] Log: === Critical error: === Rendering thread exception: Fatal error! Address = 0x27d737e4 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7a72d (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d71cec (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7a431 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7e1ed (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7e8ce (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d7b79f (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d42b56 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0x27d266f3 (filename not found) [in C:\Windows\system32\igdumd64.dll] Address = 0xe9d22f2a (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d22c40 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d2420e (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d1e9b0 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d0e476 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0xe9d07062 (filename not found) [in C:\Windows\system32\d3d9.dll] Address = 0x41434ac2 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x41426669 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x414125cb (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40864563 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40877178 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40880962 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40883b13 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40886148 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40886aca (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x405f3bdf (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x409a986f (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x409b675f (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40910e48 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x40914e08 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408ccfb2 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408d2339 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408d2654 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x408d2edd (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x4021dc6c (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x4021ded9 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x4002d5e0 (filename not found) [in E:\UDK\PixelPanic\DevProto\Binaries\Win64\UDK.exe] Address = 0x76c1652d (filename not found) [in C:\Windows\system32\KERNEL32.dll] Address = 0x7730c521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll] Address = 0x7730c521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Thank you for any information. Also, I did check another thread about setting a generateShadersOnDemand boolean in the config file for UDK and engine to no avail.