Hello guys,
I posted the same topic in UT3 forums previously and people really got ****** off there , lol. I hope i am posting it in the correct place now.
Okay so,
I am almost done with my game in udk,just a few tweaks here and there still left. But i am currently facing a major performance issue with my game. I have three levels in my game and i have used simple udk level streaming to stream those levels.However when i am playing the levels , it works fine for like 20-30 seconds and then the PC restarts because it is not able to carry the amount of load. I have custom made materials, custom made meshes, custom skeletal meshes ,terrains, speed trees, foliage, BSP brushes etc kinda every possible thing there. I have a decent rig with 4gb ddr3 RAM, 240 gt 1gb graphics and a core 2 processor which runs all the latest hardcore games with ease on medium graphics atleast.The only thing it cant run at present is my Custom made level in UDK.Please help me out here cause i am not able to move any further unless and until i fix this issue.
I posted the same topic in UT3 forums previously and people really got ****** off there , lol. I hope i am posting it in the correct place now.
Okay so,
I am almost done with my game in udk,just a few tweaks here and there still left. But i am currently facing a major performance issue with my game. I have three levels in my game and i have used simple udk level streaming to stream those levels.However when i am playing the levels , it works fine for like 20-30 seconds and then the PC restarts because it is not able to carry the amount of load. I have custom made materials, custom made meshes, custom skeletal meshes ,terrains, speed trees, foliage, BSP brushes etc kinda every possible thing there. I have a decent rig with 4gb ddr3 RAM, 240 gt 1gb graphics and a core 2 processor which runs all the latest hardcore games with ease on medium graphics atleast.The only thing it cant run at present is my Custom made level in UDK.Please help me out here cause i am not able to move any further unless and until i fix this issue.
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