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Speedtree Keeps failing

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    Uncheck software rendering in Edit -> Preferences -> Render -> Software rendering

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  • started a topic Speedtree Keeps failing

    Speedtree Keeps failing

    I have tryed to use speedtree and it will not work for some reason. I have used it meany times before along with UDK and now it will not work. Can someone help me fix it. I have a ATI Readon HD 4600 graphics card and the best driver. I have used it before and now it will not work. If it is curropt or something by the looks of the log I have no idea how to fix it.

    Here is the log:

    Code:
    20:48:37   SpeedTree® v5.0.2 Modeler (UDK version)
     20:48:37   Copyright (c) 2003-2009 Interactive Data Visualization, Inc.
     20:48:37   All rights reserved.
     20:48:37   
     20:48:38    [WARNING]   Newly created OpenGL window is running in SOFTWARE mode as requested (very reduced performance)
     20:48:53   Ready.
     20:49:10    [WARNING]   Newly created OpenGL window is running in SOFTWARE mode as requested (very reduced performance)
     20:49:15   
     20:49:15    [WARNING]   The standard SpeedTree shaders have failed to load.
     20:49:15    [WARNING]   
     20:49:15    [WARNING]   Reason: Technique 'Branches' failed to validate
     20:49:15    [WARNING]   
     20:49:15    [WARNING]   There are several possible reasons for this:
     20:49:15    [WARNING]  
     20:49:15    [WARNING]   	1. Inadequate Videocard. The videocard on this system may not be
     20:49:15    [WARNING]   		capable of running the shaders used by this application.
     20:49:15    [WARNING]   	2. Out of Date Drivers. The drivers for this videocard may need to
     20:49:15    [WARNING]   		be updated to run the shaders.
     20:49:15    [WARNING]   	3. Modified Shaders. The shaders (located in the "Standard Shaders"
     20:49:15    [WARNING]   		folder) may have been modified and have errors. Correct the
     20:49:15    [WARNING]   		errors or reinstall the application to fix the problem.
     20:49:15    [WARNING]   	4. Corrupted Shaders. The shaders (located in the "Standard Shaders"
     20:49:15    [WARNING]   		folder) may have been corrupted. Reinstall the application to
     20:49:15    [WARNING]   		correct the problem.
     20:49:15    [WARNING]   
     20:49:15    [WARNING]   Regardless of the reason, please note that the following functionality will not
     20:49:15    [WARNING]   be available until the problem is corrected:
     20:49:15    [WARNING]  
     20:49:15    [WARNING]   	1. Wind
     20:49:15    [WARNING]   	2. Smooth LOD transitions (all LOD transitions will "pop").
     20:49:15    [WARNING]   	3. Advanced lighting (normal mapping, transmission, light scalars, etc.)
     20:49:15   
     20:49:15    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:15    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:15    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:15    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:15    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:15    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:16    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:16    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
     20:49:18    [ERROR]  Unknown exception caught in [New SpeedTree.Draw( )]
     20:49:18    [ERROR]   OpenGL error [invalid enumerant] in display system [New SpeedTree]
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