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DirectX11 Acting funky

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    DirectX11 Acting funky

    this is what happens when i add a light source of any kind...............



    http://www.facebook.com/profile.php?...type=1&theater



    if anyone can tell me whats wrong or what im doing worng then i would really appreciate it.


    my computer does support DX11 so just to inform you before a hundred answers pile up telling me its that lol

    #2
    check older versions of UDK that you know works, do you play any other DX11 games and have similar issue? to me that reminds me of a graphics card failure.

    as you say its an issue when you add lights, I know a very long time ago with the UT3 editor that there was issues with shadows from dynamic or unbuilt levels when using an ati card.

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      #3
      Originally posted by Scott_J View Post
      check older versions of UDK that you know works, do you play any other DX11 games and have similar issue? to me that reminds me of a graphics card failure.

      as you say its an issue when you add lights, I know a very long time ago with the UT3 editor that there was issues with shadows from dynamic or unbuilt levels when using an ati card.


      I figured It might be a graphics card problem. But I have been able to play games that are Directx11 enabled on this computer with no problems. If my Card is Directx11 capable Then i think i shouldnt be having problems like these

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