System:
Gigabyte X58A UD7 (Rev. 1)
I7 920 OC'd to 4GHz
6 GB of Corsair Dominator RAM.
MSI GTX 580 OC'd to 900/1800/2100
Windows 7 Ultimate 64 bit.
Problem: Everytime I build lighting on my Landscape the lighting build fails. It tells me after a few minutes that the lighting build failed, and to check the log. I am building lighting on Preview though I tried it on all the other levels of quality.
The Heightmap itself was 1009x1009, and I changed the scale values to be 150/150/125 (for a flatter terrain).
Here is the log, in case you need it
.
I am using the latest 64 bit UDK, but I also tried the 32bit and it didn't work..
Gigabyte X58A UD7 (Rev. 1)
I7 920 OC'd to 4GHz
6 GB of Corsair Dominator RAM.
MSI GTX 580 OC'd to 900/1800/2100
Windows 7 Ultimate 64 bit.
Problem: Everytime I build lighting on my Landscape the lighting build fails. It tells me after a few minutes that the lighting build failed, and to check the log. I am building lighting on Preview though I tried it on all the other levels of quality.
The Heightmap itself was 1009x1009, and I changed the scale values to be 150/150/125 (for a flatter terrain).
Here is the log, in case you need it

Code:
1:19:45 PM: [Interface:TryOpenConnection] Local connection established 1:19:45 PM: [Job] Accepted Job 641E6492-468A5F2D-498EE599-818BC412 1:20:02 PM: [Job] Launched Job UnrealLightmass_2012-01-27_15-29-49_982368-64bit.exe 1:20:02 PM: [Job] PID is 1084 1:20:02 PM: [Job] GUID is "641E6492-468A5F2D-498EE599-818BC412" 1:20:02 PM: Log file created: UnrealLightmass_AWESOME_EFA67C6E4876401CF2C9BBA585882D01.log 1:20:02 PM: Lightmass WIN64 started on: AWESOME. Command-line: "C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe" 641E6492468A5F2D498EE599818BC412 -trisperleaf 4 1:20:02 PM: Processing scene GUID: 641E6492468A5F2D498EE599818BC412 with 4 threads 1:20:02 PM: Building static lighting... 1:20:02 PM: [Job] Found a parent connection for PID 1084 1:20:02 PM: [Job] 3E4888B3 -> 1D745929 1:20:02 PM: [Interface:TryOpenConnection] Local connection established 1:20:02 PM: Measured CPU frequency: 3.80 GHz 1:20:02 PM: FStaticLightingSystem started using GKDOPMaxTrisPerLeaf: 4 1:20:02 PM: Number of texture mappings: 1 1:20:02 PM: Number of vertex mappings: 0 1:20:02 PM: Number of terrain mappings: 0 1:20:02 PM: Number of fluid mappings: 0 1:20:02 PM: Number of landscape mappings: 64 1:20:02 PM: Number of SpeedTree mappings: 0 1:20:02 PM: Number of BSP mappings: 6 1:20:02 PM: Number of static mesh instance mappings: 1 1:20:02 PM: Number of SpeedTree mesh instance mappings: 0 1:20:02 PM: Reserving memory for 71 meshes, 1168632 vertices, 2302348 triangles 1:20:03 PM: Clamped the number of direct photons to emit to 40.000 million, from 56.406 million requested. 1:20:03 PM: Scene surface area calculated at 29950.814 million units (18.511% of the estimated 161801.422 million units) 1:20:03 PM: Importance volume surface area calculated at 29754.145 million units (27.694% of the estimated 107440.305 million units) 1:20:03 PM: Clamped the number of indirect photon paths to 20000. 1:20:05 PM: Building kDOP took 1.81 seconds. 1:20:05 PM: Static lighting kDOP: 1282092 nodes, 641047 leaves, 2564188 triangles, 1166424 vertices 1:20:05 PM: Static lighting kDOP: 10.366% wasted space in leaves 1:20:05 PM: kDopTree.Nodes : 136.9Mb 1:20:05 PM: kDopTree.SOATriangles : 176.1Mb 1:20:05 PM: kDOPTriangles : 0.0Mb 1:20:05 PM: TrianglePayloads : 70.1Mb 1:20:05 PM: MeshInfos : 0.0Mb 1:20:05 PM: Vertices : 17.8Mb 1:20:05 PM: UVs : 8.9Mb 1:20:05 PM: LightmapUVs : 8.9Mb 1:20:05 PM: Static lighting kDOP: 1282092 nodes, 641047 leaves, 2564188 triangles, 1166424 vertices, 418.8 Mb 1:20:05 PM: Processing... 1:20:32 PM: Assertion failed: NewPtr || Size==0 [File:LightmassCore\Src\LMMemory.cpp] [Line: 98] 1:20:32 PM: OUT OF MEMORY: Realloc: 149248 bytes ( 0.14MB) requested, 8382732.00 of 8388608.00 MB of virtual memory free, 91.96 of 6142.49 MB of physical memory free, 5.13 of 7140.69 MB of page file free 1:20:36 PM: Exception handled in main, crash report generated, re-throwing exception 1:20:36 PM: Exception handled in main, calling appHandleCriticalError 1:20:36 PM: === Critical error: === 1:20:36 PM: 1:20:36 PM: Assertion failed: NewPtr || Size==0 [File:LightmassCore\Src\LMMemory.cpp] [Line: 98] 1:20:36 PM: OUT OF MEMORY: Realloc: 149248 bytes ( 0.14MB) requested, 8382732.00 of 8388608.00 MB of virtual memory free, 91.96 of 6142.49 MB of physical memory free, 5.13 of 7140.69 MB of page file freeAddress = 0xfd32cacd (filename not found) [in C:\Windows\system32\KERNELBASE.dll] 1:20:36 PM: 1:20:36 PM: Address = 0x6d3d14f1 (filename not found) [in C:\Windows\system32\MSVCR100.dll] 1:20:36 PM: 1:20:36 PM: Address = 0x400558b1 (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x400560cf (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x400535c6 (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x4008b458 (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x4008c31a (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x40046988 (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x40048d4a (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x4008d9e3 (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x40064588 (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x400646a1 (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0x4002e23e (filename not found) [in C:\UDK\UDK-2012-01\Binaries\SwarmCache\Jobs\Job-641E6492-468A5F2D-498EE599-818BC412\UnrealLightmass.exe] 1:20:36 PM: 1:20:36 PM: Address = 0xed9817c7 (filename not found) 1:20:36 PM: 1:20:36 PM: Address = 0x2672b0 (filename not found) 1:20:36 PM: 1:20:36 PM: Address = 0xed98d937 (filename not found) 1:20:36 PM: 1:20:36 PM: Address = 0xed98d937 (filename not found) 1:20:36 PM: 1:20:36 PM: 1:20:36 PM: CreateProc AutoReporter.exe "UE3AutoReportDump.txt" "UnrealLightmass_AWESOME_EFA67C6E4876401CF2C9BBA585882D01.log" "UE3AutoReportIniDump.txt" "UnrealLightmass.exe-2012.02.06-13.20.32.dmp" -unattended 1:20:36 PM: Couldn't start up the Auto Reporting process! 1:20:36 PM: *** CRITICAL ERROR! Machine: AWESOME 1:20:36 PM: *** CRITICAL ERROR! Logfile: UnrealLightmass_AWESOME_EFA67C6E4876401CF2C9BBA585882D01.log 1:20:36 PM: *** CRITICAL ERROR! Crash report: 1:20:36 PM: [CloseConnection] Closing connection 1D745929 using handle 1D745929 1:20:36 PM: [CloseConnection] Connection confirmed for disconnection 1D745929 1:20:36 PM: [CloseConnection] Connection disconnected 1D745929 1:20:36 PM: [GetMessage] Safely returning to 1D745929 with no message 1:20:36 PM: [Job] Job has failed! Job executable didn't exit cleanly. Exit code: 1 1:20:37 PM: [MaintainConnections] Local connection has closed (1D745929) 1:20:37 PM: [MaintainConnections] Removed connection 1D745929 1:20:42 PM: [CloseConnection] Closing connection 3E4888B3 using handle 3E4888B3 1:20:42 PM: [CloseConnection] Connection confirmed for disconnection 3E4888B3 1:20:42 PM: [CloseConnection] Closing orphaned Job (641E6492-468A5F2D-498EE599-818BC412) 1:20:42 PM: [CloseConnection] Connection disconnected 3E4888B3 1:20:42 PM: [GetMessage] Safely returning to 3E4888B3 with no message 1:20:42 PM: [MaintainConnections] Local connection has closed (3E4888B3) 1:20:42 PM: [MaintainConnections] Removed connection 3E4888B3 1:20:42 PM: [MaintainConnections] All connections have closed
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