But do you see anything that I'm doing wrong in the other forum post that I linked to? Everything plays just fine in Matinee. I set the wing animations to 3x speed, and the rest of the body in the idle slot to .5. But the minute it runs in PC or PIE, the animation performs at a constant fast speed, and the animation tends to skip frames and 'flip' a lot. And if you watch the video you'll see that. I definitely think the matinee / pc thing /is/ a UDK bug, though. Hence my report here

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