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Texture shader problems maybe? I don't understand what's going on here.

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    Texture shader problems maybe? I don't understand what's going on here.

    Well I'm trying to make a cave and when I use a slightly modified texture by itself on my terrain it looks right. When I add another texture it freaks out and looks like this. A picture is worth a thousand words so here are two. Idk if im posting this in the right place please move it if not. Is this something I can fix?

    Click image for larger version

Name:	wtf.jpg
Views:	1
Size:	20.5 KB
ID:	3252002Click image for larger version

Name:	wtf2.jpg
Views:	1
Size:	19.6 KB
ID:	3252003

    EDIT: ooh it makes the pictures too small.. well that highlighted text says: Info Cave Terrain_2 TERRAIN MATERIAL: Missing shader map - TerrainMaterialRescource:TMAT_M_Rock_70+TMAT_M_Clo seupRocks_CAVE

    #2
    Means you have too many texture samples in your Material.

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      #3
      Ok well I saw that it said in red 13/12 texture samplers. After photoshopping two texture samples into one, making a total of 12 instead of 13, I tried it again. It still shows the same randomly colored garbage texture. What should I do now? It has moments on it can I just not have moving materials on terrain?

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