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Sept 2011 Build: Collisions, Large landscapes and Skeleton Meshes

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    Sept 2011 Build: Collisions, Large landscapes and Skeleton Meshes

    Ive had three big problems with the latest build:

    1. Exporting collions from 3ds max in .fbx format doesnt work (simply exported without the collision data)
    2. Large landscapes crash on light building (known issue I think)
    3. Crashes on importing skeleton meshes from 3ds max

    Specs:

    Win 7 64bit
    Intel i7 860 2.80 GHz Processor
    8gb Memory
    Nvidia GeForce 9800 GT
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