After updating to latest UDK, none of the FBX imports work. I would love to give more detail but it only displays "Import Failed"
I have tried with various meshes that I used and Imported with August Update. Same result. Lowered the mesh counts to 15k vert. Still no dice.
Any information on this would be helpful, or if I can put the editor in debug mode for a dump file to assist you I will.
On a side note, Kudos on the MAC OS addition. Now all we need is a Linux version like Unreal2.
Thank you,
Scott A. Marcott
I have tried with various meshes that I used and Imported with August Update. Same result. Lowered the mesh counts to 15k vert. Still no dice.
Any information on this would be helpful, or if I can put the editor in debug mode for a dump file to assist you I will.
On a side note, Kudos on the MAC OS addition. Now all we need is a Linux version like Unreal2.
Thank you,
Scott A. Marcott
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