Hello,
The August build of UDK Crashes every time I Change the Draw scale of the my Landscape. It is Default of z axis is 256, which is very high for importing heightmaps. The x, and y, are at 128. Is there a reason it is done this way? I was able to change it in July version, but August you cannot change it without a crash to desktop.
Specs
AMD Phenom II
4 gigs DDR3
Evga NVidia GT460 OC
Windows 7 Home Premium 64 bit
Running UDK in 64 and 32 bit will render the same outcome.
The August build of UDK Crashes every time I Change the Draw scale of the my Landscape. It is Default of z axis is 256, which is very high for importing heightmaps. The x, and y, are at 128. Is there a reason it is done this way? I was able to change it in July version, but August you cannot change it without a crash to desktop.
Specs
AMD Phenom II
4 gigs DDR3
Evga NVidia GT460 OC
Windows 7 Home Premium 64 bit
Running UDK in 64 and 32 bit will render the same outcome.