Code:
ConsoleCommand("DUMPAVAILABLERESOLUTIONS", false);
ConsoleCommand("DUMPAVAILABLERESOLUTIONS", false);
#include <stdio.h> #include <windows.h> #include <wchar.h> extern "C" { __declspec( dllexport ) int RefreshRate() { DEVMODE __sScreen; memset( &__sScreen, 0, sizeof( __sScreen ) ); if( !EnumDisplaySettings( NULL, 0, &__sScreen ) ) { MessageBoxW( NULL, L"Could not get refresh rate.", L"Fail window", MB_ICONERROR ); return -1; } wchar_t __cMessage[ 80 ]; swprintf( __cMessage, 80, L"Current refresh rate: %i Hz", __sScreen.dmDisplayFrequency ); MessageBoxW( NULL, __cMessage, L"Refresh-rate window.", MB_OK ); } }
#include <stdio.h> #include <windows.h> #include <wchar.h> extern "C" { __declspec( dllexport ) int RefreshRate() { DEVMODE __sScreen; memset( &__sScreen, 0, sizeof( __sScreen ) ); if( !EnumDisplaySettings( NULL, 0, &__sScreen ) ) { MessageBoxW( NULL, L"Could not get refresh rate.", L"Fail window", MB_ICONERROR ); return -1; } wchar_t __cMessage[ 80 ]; swprintf( __cMessage, 80, L"Current refresh rate: %i Hz", __sScreen.dmDisplayFrequency ); MessageBoxW( NULL, __cMessage, L"Refresh-rate window.", MB_OK ); } }
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