First of all i created this thread for helping others to quick find a reference for their dimensions in the UDK, without playing around for "hours". I know most of the overall scaling depends on the type of game that you create, but the following are at least in our opinion the most fitting one for a FPS or TPS game inside the UDK.
THIS IS NO REAL WORLD REFERENCE! ITS A REFERENCE FOR THE "BEST" LOOK n FEEL INSIDE THE UDK.
Basics:
1 Unreal Unit = 1 3DS Unit = 2cm.
As far as i know Maya works with Centimeters as the default unit of measurement.
Conversions:
1UU = 0.02 meters
1UU = 0.0656167979 feet
1UU = 0.787401575 inch
1UU = 1.24274238 × 10-5 miles
Characters:
The base character in the UDK is 96 Units tall which equals 192cm. HINT: Hulk Hogan is 192cm tall
.
Male Player Height = 91U = 182cm.
Female NPC Height = 85U = 170cm.
Source (here)
The Jump and CrouchHeight depends on your own like you have to experiment with that. You can tweak both of them inside the "YourPawn.uc" with:
Rooms:
Wall Height = 216U = 432cm. (if Hollowed otherwise -24 Units or see room height.)
Room Height = 192U = 384cm.
Wall Width = 12U = 24cm.
Door W/H = 60U/112U = 120/224cm. (Measures represents the inner space, the outer space should be something around 4 or 6 Units wider.)
Windows W/H = 48U/82U = 96/164cm. (Windows should be place 46 Units above the ground.)
So thats all for now if someone has something that i could add let me know, but for a general reference i think its enough.
Hope it helps the one or another.
Sincerely
-Chris R.
Now also located here at the UDKC
THIS IS NO REAL WORLD REFERENCE! ITS A REFERENCE FOR THE "BEST" LOOK n FEEL INSIDE THE UDK.
Basics:
1 Unreal Unit = 1 3DS Unit = 2cm.
As far as i know Maya works with Centimeters as the default unit of measurement.
Conversions:
1UU = 0.02 meters
1UU = 0.0656167979 feet
1UU = 0.787401575 inch
1UU = 1.24274238 × 10-5 miles
Characters:
The base character in the UDK is 96 Units tall which equals 192cm. HINT: Hulk Hogan is 192cm tall

Male Player Height = 91U = 182cm.
Female NPC Height = 85U = 170cm.
Source (here)
The Jump and CrouchHeight depends on your own like you have to experiment with that. You can tweak both of them inside the "YourPawn.uc" with:
Code:
defaultproperties { CrouchHeight=XX // Basic is 29.0 MaxJumpHeight=XX // Basic is 49.0 }
Wall Height = 216U = 432cm. (if Hollowed otherwise -24 Units or see room height.)
Room Height = 192U = 384cm.
Wall Width = 12U = 24cm.
Door W/H = 60U/112U = 120/224cm. (Measures represents the inner space, the outer space should be something around 4 or 6 Units wider.)
Windows W/H = 48U/82U = 96/164cm. (Windows should be place 46 Units above the ground.)
So thats all for now if someone has something that i could add let me know, but for a general reference i think its enough.

Hope it helps the one or another.
Sincerely
-Chris R.
Now also located here at the UDKC
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