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AnimTree Video Tutorials [Tutorial 9 added!]

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    #16
    The tutorials are turning out fantastic. Keep up the great work.

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      #17
      Uploaded what you have done so far:

      >> http://udkc.info/index.php?title=Tut...e_crash_course

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        #18
        I am learning so much. Keep up the great work

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          #19
          Thank you very much for your valuable efforts. I can't wait to see the next tutorials. Keep it up mate.

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            #20
            awesome job, the animtree has always been an area i've been hazy on

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              #21
              Nice tuts! anything on bleand by weap type?

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                #22
                Not exactly, because the BlendByWeapType is a UT specific node. I can probably do a tutorial down the track on how to write and use your own, though

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                  #23
                  Wraiyth please

                  please tell me how can I zoom in the game like in the picture.there are many unreal games in which it zooms when clicking right

                  with gamepad or mouse.I want to apply it.If you help me I will be pleased.thanks for everything.

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                    #24
                    Sorry about the delay for the next tutorial guys, I've had a busy few days. The forth tutorial has been added to the main post.

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                      #25
                      Been through all the video's and I must say, you do an excellent job at explaining the Animtree toolset. Thank you for your time and energy on these, they're really helpful.

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                        #26
                        I'm so excited for the 4th tutorial !!! Downloading right now....

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                          #27
                          Doing the happy dance for number four!!!!!!!!!!!!!!

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                            #28
                            Tutorial 5 Plan Upload pleaseeeeeeee

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                              #29
                              5 and 6 should be up in the next few days.

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                                #30
                                hey Wraiyth thank you soooooooooooooo muchh for the animset tutorials. ive never understood it like ever lol

                                -ok so is the animset the thing that tells UDK to use specific animset animations for stuff like jumping, walking(front and back), running, aim up and right etc. kinda like digesting/compiling the anims together

                                because ur animations are called es_female_whatever. so can i name my walk animation peter_pepper_picked_peppers and then in the animtree plug it into the walk part??

                                so for custom character animations YOU NEED an animtree

                                lol hope that makes sense. aha i just spent the whole day skinning and animating and im abit brain fried haha

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