Can anyone tell me how to use the trace node in kismet - (EDIT: As there is no info on the UDN or elsewhere - awaiting a description)
I want to do a raytrace from an emitter (laser beam) positioned within the world and cast it out along the x axis by 1024units - then see if it hits anything, I will then use a DELAY node to fire the trace off again (every 0.1sec) to detect what it hits. I will then make the BEAM particle use the distance to determine it's length along the x axis.
Please help
Many thanks
I want to do a raytrace from an emitter (laser beam) positioned within the world and cast it out along the x axis by 1024units - then see if it hits anything, I will then use a DELAY node to fire the trace off again (every 0.1sec) to detect what it hits. I will then make the BEAM particle use the distance to determine it's length along the x axis.
Please help

Many thanks
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