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deactivate gui?

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  • deactivate gui?

    I want to completely deactivate the gui, and replace it with a UI scene that pops up when I need it to, because the level I'm working with has no combat, or death whatsoever (except when the player falls from high distances or drowns, but that's common sense)

  • #2
    I haven't tried it yet, but probably you will need to use a own GameInfo-Script, for instance extending UTGame.uc and set an own HudType in the defaultproperties

    Code:
    defaultproperties
    {
    	HUDType=class'UTGame.UTHUD' // <-- Set this to your own
            ...
    }

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    • #3
      In Kismet:
      On Event/PlayerSpawn -> Action/Toggle/ToggleHUD, if I can recall correctly.

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