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Starter Guide (New to Unreal and the UDK?)

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  • replied
    hi, im new in this so the first thing than i need to do is learn how to make 3d models with 3ds max, sculpture with mudbox, export this to udk; when i finish this level then i learn about UDK, im right?

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  • replied
    Thanks for responding. (During the Holidays too.)
    Found the tuts by mougli, and I'll check out Angel_Mapper's book at the book shop (when they have it on the shelf).
    That would have scripting covered.

    But I'm going to find a fresher UDK interface and workflow tut than the others.

    Happy New Year to you and all others.

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  • replied
    the 3dbuzz tutorials are a little outdated in places, but they are still very usefull, usually the difference is where something appears in a menu or something, so its simple to work out.
    mougli has a good set of unreal script tutorials to get you started, he covers most of the basics you might need, there is also a good book written by Angel_Mapper (rachel something)

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  • replied
    Are there any more recent UDK Interface/Basics tutorials?

    Reason I'm asking :
    All the ones I checked out that were mentioned in the stickies are from 2009/2010 (even the ones at 3DBuzz).
    Also, I'm more of a coder, too much Game Editor clicking in boxes gives me claustrophobia. So I'm not looking to spend extra time on a hunt down chase in the latest interface, what's done/said in an old video.

    Unless I'm wrong of course because nothing has changed since 2009/2010 in the UDK Interface.

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  • replied
    Dn2; thanks for the link.

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  • replied
    ok i'm new to unreal development kit and i've been reading everywhere that u can import characters and meshes from maya and 3ds max well i don't have the money to buy said programs to make characters and meshes for udk is those the only two programs to get characters and meshes from or is their anyway to make them in the udk can someone help me out

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  • replied
    Lots of good info and links in this thread. Looks like I have got a lot of reading to do.

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  • replied
    I think Mougli's tutorial are very good "filling gaps" (in a summary form), gaps that a lot of other tutorials have (even the official docus)
    http://www.moug-portfolio.info/index.php?page=tutorials

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  • replied
    Originally posted by BoJanglez View Post
    Just started looking at UDK, and getting pretty excited about the possibilities of what it can do!
    I've been searching for info on how to import a vehicle to use as my 'character' using searches such as vehicle import, car, driveable vehicle.
    Any suggestions on where I should be looking?!
    Thanks heaps and this is an excellent forum!

    Later.
    http://udkc.info/index.php?title=Tut...ding_a_vehicle

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  • replied
    Hi there!

    Just in time for novembers release of the UDK 2010, and i must say,
    i am impressed by the video i just saw! Releasing this tool is
    generosity beyond words.

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  • replied
    Tutorial on importing into UDK from Blender:
    http://forums.epicgames.com/showthread.php?t=710585

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  • replied
    Hi Guys,

    So I have just found out about UDK, and I must say it looks fantastic! I just have two question, is it compatible with Blender? I have a few models and such that I would like to use in a small game (For myslef) but I don't want to go through the pains of making them again. So is it possible to import my models from Blender into UDK?
    And can it do everything I could do with 3DS Max? You see I live in South Africa so to buy 3DS Max for $3,500 is just to expensive (Its equal to one whole month's salary, and thats a decent job as well)
    So I have to find use a lot of open source tools. I want to be able to create a level and some bots and make animations and such... can I do that in UDK alone?

    Thanks

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  • replied
    Geodav has some useful video tutorials regarding custom "characters", which includes a vehicle tutorial.

    I would also advice you to go through the official UDK video tutorials from 3d Buzz, as they give you a very thorough walkthrough of the UDK interface and what it's capable of.

    When you're ready to get into scripting, that's a different matter however. I have yet to find some really decent scripting lessons that explain the code syntax in detail, and unless you're familiar with object-oriented programming this will be a tough step to get through.

    Leave a comment:


  • replied
    Just started looking at UDK, and getting pretty excited about the possibilities of what it can do!
    I've been searching for info on how to import a vehicle to use as my 'character' using searches such as vehicle import, car, driveable vehicle.
    Any suggestions on where I should be looking?!
    Thanks heaps and this is an excellent forum!

    Later.

    Leave a comment:


  • replied
    they changed up the site a bit...try this link http://www.apophis3d.net/index.php?o...d=1&Itemid=235

    Leave a comment:

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