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    UDK documentation sticky

    UDK documentation at the Unreal Developer Network (UDN):
    http://udn.epicgames.com/Three/DevelopmentKitHome.html

    UDK FAQ at the Unreal Developer Network (UDN):
    http://udn.epicgames.com/Three/DevelopmentKitFAQ

    UDK build notes:
    http://udn.epicgames.com/Three/Devel...radeNotes.html

    UDK readme:
    http://udk.com/readme.html

    "Whizzle" technical documentation:
    http://udk.com/elements/downloads/Wh...cument_1_2.pdf

    "Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3"
    http://www.informit.com/store/produc...sbn=0672329913

    "Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3"
    http://www.informit.com/store/produc...=9780672329920


    ---------------user tutorials-------------------
    wikis:
    BeyondUnreal UDK wiki: http://wiki.beyondunreal.com/Unreal_Development_Kit http://wiki.beyondunreal.com/External_UDK_tutorials

    Tutorials:
    Hourences: Tutorial: An entire (very basic) UDK game: http://tutorial.toltecstudios.com/
    wildicv: UnrealScript Tutorial Series: http://forums.epicgames.com/showthread.php?t=708162
    wildicv: Master Guide: http://forums.epicgames.com/showthread.php?t=707020
    gosmo: Loading SpeedTrees on your map. Without a crash!: http://forums.epicgames.com/showthread.php?t=707937
    badkangaroo: A Supereasy Unrealscript tutorial, and some learning…: http://okita.com/alex/?p=444
    HideInLight: A Camera Compendium?: http://forums.epicgames.com/showthread.php?t=714607
    Fishi: Guide: Custom Character with Custom Animation: http://forums.epicgames.com/showthread.php?t=717339
    roychr: Isometric camera including pathfinding from the ground up: http://x9productions.com/blog/?page_id=357
    Alex Okita: Various tutorials http://okita.com/alex/#

    Videos:
    JavaHawk video Tutorials: http://www.youtube.com/udkTutorials
    Raven67854: UDK Video Tutorials(Youtube): http://forums.epicgames.com/showthread.php?t=707437
    IWillShutUDown: http://www.youtube.com/user/IWillShutUDown
    Gizmosan: UDK Video Tutorials - Effects: http://forums.epicgames.com/showthread.php?t=708297
    JeanMeletou: Tutorial Video Workflow for Speedtree in UDK: http://forums.epicgames.com/showthread.php?t=706669
    JeanMeletou: New Video Tutorial 3dsmax Material Multi/Sub Object to UDK (StaticMesh): http://forums.epicgames.com/showthread.php?t=708764
    micahpharoh: Rain Tutorial: http://www.youtube.com/watch?v=3e3UEGl7YDA
    Gizmosan: UDK Video Tutorials - Effects: http://forums.epicgames.com/showthread.php?t=708297

    #2
    Wicked man this is a great resource bank for beginners like me =D. Now just to read all of it.

    Comment


      #3
      Very interesting, but what if I dont want to buy books for 40$ each. If you made your engine free, what about free tutors?

      Comment


        #4
        The saying "You get what you paid for." comes to mind.

        Epic Games is committed to provide decent documentation and support for the UDK. You cannot expect them to provide quality documentation and support on demand for a product they are giving away for free.

        The "Mastering Unreal Technology" are high quality books. And seriously, $40 for a 1000 page thick book is quite cheap. Usually you pay at least twice that for similar books.

        Anyway, don't expect Epic Games to come with free tutors. If you need help you can always address the community. Both Epic's documentation on the UDN and the community documentation on the UnrealWiki will slowly get better and more complete.

        Comment


          #5
          Maybe posting in the wrong place but i think someone should document some of the tools needed/supported with udk.

          Like besides UDK what else do i need? What kind of animation programs etc? Can users just use UDK and create full games using this?

          Comment


            #6
            Well don't forget that this still generates money for Epic. Since anyone who takes their hobby projects and makes them commercial will pay royalty to Epic for using the engine. So it is very much in their interest to provide the best documentation they can to help people realize their game development dreams.
            I have full confidence in them that they will make the UDK very newbie friendly.

            Comment


              #7
              Originally posted by mr_fruitbowl View Post
              Maybe posting in the wrong place but i think someone should document some of the tools needed/supported with udk.

              Like besides UDK what else do i need? What kind of animation programs etc? Can users just use UDK and create full games using this?
              There's a wealth of information available freely on the net for previous iterations of Unreal engines and SDKs, most of this information translates well to the UDK with minor adjustments and changes in workflow.

              I'm also quite happy with the amount of UDK-specific documentation Epic has made available at this time, and I'm sure more is coming soon, and will be coming, on a regular basis.

              And it's obvious you haven't read all of the UDK-documentation available, as the answers to your questions are already there.

              Comment


                #8
                But i'm not even asking for tutorials or anything i'm asking for a sticky or something with a list of programs and tools to help make games using UDK.

                Comment


                  #9
                  Alright, I understand.

                  Well, I can assure you there's a lot of people - myself included - working on tutorials and such, surely a real starters document will be amongst what I write, with some general info on making games and assets. Just give me some time, I'm currently working on the website where I will host this. As it will be a whole website about UDK-development with several contributors.

                  Comment


                    #10
                    another website? can't we just place everything on the UnrealWiki?

                    Comment


                      #11
                      A Wiki wouldn't really be fitting for how we will do our tutorials. I'm sure you can see how websites like 3D Buzz is better off how they are running things now than being integrated in a Wiki.

                      Wiki is great for some things... but mostly for a community effort, not a private editorial one.

                      Comment


                        #12
                        So, you think documenting a free part of a game engine cannot be a community effort?

                        Comment


                          #13
                          Of course it can, that's what I said in the post over here, a Wiki is great for exactly that. Let's not clutter up this thread anymore.

                          Comment


                            #14
                            Nice thread, i checked some of the video's, shame on the los res (HD !!!) youtube stuff

                            Comment


                              #15
                              Great resource. Looks like I have some more reading to do.
                              Thanks!

                              Comment

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