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Trigger a function on Subsequent Respawns (not the first spawn)

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  • Trigger a function on Subsequent Respawns (not the first spawn)

    Pretty self explanatory, I'd like to trigger a function on the second and subsequent respawn of a player.

    I was looking into the Gameinfo's RestartPlayer Function, but I'm not too sure if that's the right place to look.

    Any ideas?

  • #2
    Yeah RestartPlayer() is where i'd probably implement this. There you have a reference to the player controller, so you can increment a spawn count there.

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