Currently, when a player exits the server, their pawn dies after a short delay. I'd like to store their location and loadout instead. However I'm can't see to find where is dealing with the logic that currently kills the pawn.
I know there is Logout() in GameInfo, but this seems to run after the pawn has been killed.
Any help would be much appreciated.
I know there is Logout() in GameInfo, but this seems to run after the pawn has been killed.
Any help would be much appreciated.
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