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AI always stop at edges
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yummy-vegetables
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12-20-2015, 03:43 AM
Was going to suggest a small kick to the bot if all else fails e.g.
Code:
theBot(Pawn).Velocity.X = 200; theBot(Pawn).Velocity.Y = 200;
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coldscooter
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12-20-2015, 02:50 AM
For anyone interested; it was LedgeCheckThreshold in the pawn class that was what I was after
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coldscooter
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12-19-2015, 08:38 PM
Bump. Really can't find where this is getting handled. I've tried playing with these props in Pawn:
bStopAtLedges
bAllowLedgeOverhang
bPartiallyOverLedge
But my AI pawns always stop dead when they reach an overhang on the floor (almost like they've hit a wall). Does anyone have any experience with this that could offer any advise?
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coldscooter
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AI always stop at edges
12-18-2015, 06:31 AM
AI always stop at edges
When my AI are moving towards a location and they encounter a drop-off on the surface they're walking on, they always stop at the edge.
I'd like them to just drop off the edge. Anyone know if this is a param or something I need to change?
Thanks in advance.
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