Hi guys. Bit new, haven't used Unreal 3 since before UDK. Also not really a programmer. I'm setting up a menu screen going by a combination of this tutorial using vectorian giotto and flash develop:
https://forums.epicgames.com/threads...d-FlashDevelop
And a tutorial on youtube
The aforementioned tutorial on this site has been very good, but I am wondering if it provided implementation of button function and I'm just missing it or not. I've got everything set up except for button functionality. Using AS2, I've added:
_root.btnPlay.onRelease = function()
{
fscommand("loadmap");
}
btnPlay being the name of my button.
I've got it wired in Kismet, looks like it should check out there. I'm just uncertain about adding code to the Action Script to get it working.
Thanks in advance
(oops, wrong forum. sorry)
https://forums.epicgames.com/threads...d-FlashDevelop
And a tutorial on youtube
The aforementioned tutorial on this site has been very good, but I am wondering if it provided implementation of button function and I'm just missing it or not. I've got everything set up except for button functionality. Using AS2, I've added:
_root.btnPlay.onRelease = function()
{
fscommand("loadmap");
}
btnPlay being the name of my button.
I've got it wired in Kismet, looks like it should check out there. I'm just uncertain about adding code to the Action Script to get it working.
Thanks in advance
(oops, wrong forum. sorry)
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