Hey,
I currently have a SkeletalMeshComponent and I want to add a (custom) material to it. I don't know if it matters, but it has a UVW mapping.
Can someone point me towards an example of how to do this?
Any help would be greatly appreciated, as always
I currently have a SkeletalMeshComponent and I want to add a (custom) material to it. I don't know if it matters, but it has a UVW mapping.
Can someone point me towards an example of how to do this?
Any help would be greatly appreciated, as always