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    #46
    Hello,

    I finally was able to test your IDE, and I like it a lot.

    However, I have a suggestion, which could be easily implemented, and would help to increase the workflow: to be able to let the users save some custom commands, with arguments. They would be displayed as buttons in a custom bar, or as a menu, like the external tools of Visual Studio.

    For example, it would help to be able to register a command which calls : "UDKLift.exe gfximport" from within the IDE

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      #47
      Originally posted by Zoubi View Post
      Hello,

      I finally was able to test your IDE, and I like it a lot.

      However, I have a suggestion, which could be easily implemented, and would help to increase the workflow: to be able to let the users save some custom commands, with arguments. They would be displayed as buttons in a custom bar, or as a menu, like the external tools of Visual Studio.

      For example, it would help to be able to register a command which calls : "UDKLift.exe gfximport" from within the IDE
      Good idea, thanks. I'll probably have this as a menu, something like Custom Commands with a drop down list etc. I'll be posting a new beta build later today (bug fixes, autocomplete improvements etc.), so will see if I can get a base version of this in by then....

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        #48
        Just to let you know that Version 0.85 is up
        • Autocomplete improvements, now with fuzzy match filter
        • Performance enhancements. After the first run, later startups are lightning fast!
        • Prototype of a new WIP command editor (doesn't do much ATM though

        Download from Greenlight Page

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          #49
          There should be a search bar above the class tree, so we dont have to scroll through the class tree to find a class, there is also no "new file" command to start a new class. Good work on this IDE, hope to see more updates.

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            #50
            There should be a search bar above the class tree, so we dont have to scroll through the class tree to find a class
            Seems like a good idea.
            there is also no "new file" command to start a new class. Good work on this IDE
            Oh, forgot to mention, the 'New Class Dialog'! Right click on any of code package folders you have made (i.e. not the ones that come with UDK, as you can't add to them), and you get the option to add a new class. This brings up the new class dialog complete with preview, which is rather cool!

            Also the Default Properties browser now works too!

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              #51
              Version 0.88 is up.
              • Context menu on tabs to control closing all, some etc.
              • Class Search box to find your class fast!
              • New more obvious ways to create a new class!
              • Completed Custom Command Editor with Macro expansion of common UDK paths.
              • Loads of little bits, fixes etc.

              Download from Greenlight Page

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                #52
                Version 0.89 is up.
                • To avoid problems with source control systems, the .UCC cache files have been moved to their own folder structure under Development\Cache\. That way all you need to do is ignore that folder (or delete it whenever you want). All .UCC files in the Src directory and below can be killed.
                • Button to access UnrealFrontend for Cooking etc.

                Download from Greenlight Page

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                  #53
                  Version 0.90 is up.
                  • Introducing the 'Launch Options' Panel. Here you can configure how the output of UDK is shown and any command line options you wish to add. (Screenshot added to the Steam Page).
                  • Updated the debugger to make the 'Middle Mouse Button' grab focus option work more reliably.
                  • Misc. Updates and tweaks.

                  Download from Greenlight Page

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                    #54
                    Version 0.91 is up.
                    • Fixed an issue with AutoComplete adding a dot in front of keywords enclosed in <>.
                    • Autocomplete updated to allow fully typed words to retain the typed case.
                    • Option to use a variable number of Spaces Instead of Tabs added to Editor Settings.
                    • Keyword Filter added to 'New Class Dialog' to make it easier to find classes to extend.
                    • Fixed crash on launching UDK Frontend where UAC fails.
                    • New Shortcut Key added - F9 = Toggle Breakpoint on current line

                    Download from Greenlight Page

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                      #55
                      thank you but i have problem to running program :
                      Click image for larger version

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                      win 8.1

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                        #56
                        Hi Silsin,

                        That's new!

                        Did it do anything did you get to select the installation directory for UDK? If so did you see the logo with the green bar going across? at what point did it die?

                        I'll put together a logged version for you to try shortly, that should help to pinpoint what's going wrong.
                        Is this a new installation of UDK or does it contain an active project?

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                          #57
                          just noticed you added the context menu for the document tabs i suggested on steam, you probably already had this feature planned but.. you rock!

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                            #58
                            Originally posted by DarkNSF View Post
                            just noticed you added the context menu for the document tabs i suggested on steam, you probably already had this feature planned but.. you rock!
                            Thanks. Let me know if you have any other suggestions.

                            @Silsin
                            I've updated the Beta, it now has a 'TeraIDE-Logged.cmd' which launches the executable in Logging mode. It will create a boomlog.txt in the directory with the executable, that should help narrow down where it went boom.

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                              #59
                              Originally posted by silsin View Post
                              thank you but i have problem to running program :
                              [ATTACH=CONFIG]14424[/ATTACH]

                              win 8.1
                              I think I had that before. If I remember correctly, it was because of weird permissions on the files within the UDK folder (locked to be useable only by an administrator I think)

                              Also, despite I don't have this error anymore, I have to run TeraIDE in admin mode so it can build and run the project

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                                #60
                                Version 0.92 is ready to go.
                                • Performace Upgrade! Editing and particularly Debugging performance has been improved greatly!
                                • Files that are open in TeraIDE are now monitored for any changes that occur outside the package and will give the option to reload.
                                • Implemented a new threading model.

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