I haven't found really any documentation regarding a bot that can fly. I've read that Flying bots need Volumetric Path nodes. However even with that enabled on my path nodes, the bot will jsut fly in a circle around a path node or player.
Essentially I just want it to move from Point A to B in a straight line. And if it see's the player fire at it, but continue on its path.
I've used dozens of walking based AI Bot code. But the minute I turn on PHSY_FLYING. Everything goes to hell.
I'm hoping someone knows of a way to do what I'm asking for Flying Bots.
Essentially I just want it to move from Point A to B in a straight line. And if it see's the player fire at it, but continue on its path.
I've used dozens of walking based AI Bot code. But the minute I turn on PHSY_FLYING. Everything goes to hell.
I'm hoping someone knows of a way to do what I'm asking for Flying Bots.