Hello all,
I have created a basic .swf and imported it into UDK. I am trying to get it to play when the player dies and stop once the player respawns. I have the Kismet working to make it play, but I cannot find a way to make it stop after respawning. Is this possible entirely within Kismet? Any help would be greatly appreciated.
Thanks,
Chad
I have created a basic .swf and imported it into UDK. I am trying to get it to play when the player dies and stop once the player respawns. I have the Kismet working to make it play, but I cannot find a way to make it stop after respawning. Is this possible entirely within Kismet? Any help would be greatly appreciated.
Thanks,
Chad
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