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.SWF videos in Kismet

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    .SWF videos in Kismet

    Hello all,
    I have created a basic .swf and imported it into UDK. I am trying to get it to play when the player dies and stop once the player respawns. I have the Kismet working to make it play, but I cannot find a way to make it stop after respawning. Is this possible entirely within Kismet? Any help would be greatly appreciated.

    Thanks,
    Chad

    #2
    You used the event in Kismet PLayer Spawned?

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      #3
      I got this figured out. I used the same "PlayerSpawned" event that starts the sequence to end it, as well. I also didn't have an object variable between the Open and Close Movie nodes. Once I had those, it works like a charm.

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