Dear Community,
A few months ago the pro software engineer and amazingly helpful Community member Spoof released a new version of RLerp.
Rlerp is a rotator/angle interpolator built into the unrealengine,
Here's my tutorial on interpolators
~~~
Rlerp That Ships With UDK Is Not As Good as It Could Be
I am basically saying that the original version of Rlerp that ships with the UDK is NOT as good as Spoof's corrected version.
I now have proof of this in a video,
and if not for Spoof's corrected version my project would have suffered a lot of time loss as I struggled to understand a mistake I was not making, but rather Rlerp was making.
Here's a video demonstrating exactly why Spoof's corrected version of Rlerp was necessary.
Thank You Spoof so much for corrected version of Rlerp!
You saved me a loooot of wasted problem solving on a problem that was within Rlerp itself!

And Thank You Epic Games for your awesome engine! I hope this video as seen as effort to help community not as criticism.
I love unreal engine and UDK as you can see from my signature below

Thanks again Spoof!
Rama
PS: here is the entire copy-paste code to implement Spoof's version of Rlerp:
A few months ago the pro software engineer and amazingly helpful Community member Spoof released a new version of RLerp.
Rlerp is a rotator/angle interpolator built into the unrealengine,
Here's my tutorial on interpolators
~~~
Rlerp That Ships With UDK Is Not As Good as It Could Be
I am basically saying that the original version of Rlerp that ships with the UDK is NOT as good as Spoof's corrected version.
I now have proof of this in a video,
and if not for Spoof's corrected version my project would have suffered a lot of time loss as I struggled to understand a mistake I was not making, but rather Rlerp was making.
Here's a video demonstrating exactly why Spoof's corrected version of Rlerp was necessary.
Thank You Spoof so much for corrected version of Rlerp!
You saved me a loooot of wasted problem solving on a problem that was within Rlerp itself!

And Thank You Epic Games for your awesome engine! I hope this video as seen as effort to help community not as criticism.
I love unreal engine and UDK as you can see from my signature below

Thanks again Spoof!
Rama
PS: here is the entire copy-paste code to implement Spoof's version of Rlerp:
Code:
// Author: Spoof
// http://forums.epicgames.com/threads/942037-Improving-RLerp
static function Rotator RLerpQuat( Rotator A, Rotator B, float Alpha, bool bShortestPath )
{
return QuatToRotator( QuatSlerp( QuatFromRotator( A ), QuatFromRotator( B ), Alpha, bShortestPath ) );
}
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