Hello! I'm using UDK Script just a few days. I play my animation without using AnimNode, i use Blend.
isAttack - Node Name.
It's playing but i don't know how to stop it?)
I need to play in once and stop.
Thank you!
Code:
simulated event PostInitAnimTree(SkeletalMeshComponent SkelComp) { super.PostInitAnimTree(SkelComp); if (SkelComp == Mesh) { isAttack = AnimNodeBlendList(SkelComp.FindAnimNode('isAttack')); isAttack.SetActiveChild(1, 0.01f); } }
It's playing but i don't know how to stop it?)
I need to play in once and stop.
Thank you!
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